mobs:register_mob("animalworld:dragonfly", { stepheight = 3, type = "animal", passive = true, attack_type = "dogfight", attack_animals = true, owner_loyal = true, reach = 2, damage = 1, hp_min = 5, hp_max = 25, armor = 100, collisionbox = {-0.1, -0.01, -0.1, 0.1, 0.2, 0.1}, visual = "mesh", mesh = "Dragonfly.b3d", visual_size = {x = 1.0, y = 1.0}, textures = { {"texturedragonfly.png"}, }, sounds = { random = "animalworld_dragonfly", }, makes_footstep_sound = false, walk_velocity = 5, run_velocity = 7, walk_chance = 15, fall_speed = 0, jump = true, jump_height = 6, stepheight = 3, fly = true, drops = { }, water_damage = 4, lava_damage = 4, light_damage = 0, fear_height = 0, animation = { speed_normal = 150, stand_start = 0, stand_end = 100, walk_start = 100, walk_end = 200, fly_start = 100, -- swim animation fly_end = 200, }, fly_in = {"air"}, floats = 0, follow = { "animalworld:termitequeen", "animalworld:ant", "animalworld:termite" }, view_range = 5, on_rightclick = function(self, clicker) -- feed or tame if mobs:feed_tame(self, clicker, 4, false, true) then return end if mobs:protect(self, clicker) then return end if mobs:capture_mob(self, clicker, 5, 50, 80, false, nil) then return end end, }) if not mobs.custom_spawn_monster then mobs:spawn({ name = "animalworld:dragonfly", nodes = {"air"}, neighbors = {"flowers:waterlily_waving"}, min_light = 0, interval = 30, active_object_count = 2, chance = 1, -- 15000 min_height = 0, max_height = 40, day_toggle = true }) end mobs:register_egg("animalworld:dragonfly", ("Dragonfly"), "adragonfly.png")