mobs:register_mob("animalworld:spider", { stepheight = 4, type = "monster", passive = false, attack_type = "shoot", shoot_interval = 0.5, arrow = "animalworld:silk_arrow", shoot_offset = 2, attack_animals = true, reach = 6, damage = 3, hp_min = 10, hp_max = 15, armor = 200, collisionbox = {-0.5, -0.01, -0.5, 0.5, 0.95, 0.5}, visual = "mesh", mesh = "Spider.b3d", visual_size = {x = 0.3, y = 0.3}, textures = { {"texturespider.png"}, }, sounds = { random = "animalworld_spider", attack = "animalworld_spider", }, makes_footstep_sound = true, view_range = 6, walk_velocity = 1, run_velocity = 3, runaway = false, jump = true, jump_height = 0, stepheight = 4, drops = { {name = "animalworld:raw_athropod", chance = 1, min = 0, max = 2}, {name = "wool:white", chance = 1, min = 0, max = 2}, }, water_damage = 1, lava_damage = 4, light_damage = 0, fear_height = 8, animation = { speed_normal = 100, stand_start = 0, stand_end = 100, walk_start = 100, walk_end = 200, punch_start = 200, punch_end = 300, -- 50-70 is slide/water idle }, }) if not mobs.custom_spawn_monster then mobs:spawn({ name = "animalworld:spider", nodes = {"default:stone", "default:desert_stone", "default:sandstone"}, min_light = 0, interval = 60, chance = 8000, -- 15000 active_object_count = 2, min_height = -30, max_height = 1, }) end mobs:register_egg("animalworld:spider", ("Spider"), "aspider.png") mobs:alias_mob("animalworld:spider", "animalworld:spider") -- compatiblity -- raw athropod minetest.register_craftitem(":animalworld:raw_athropod", { description = ("Raw Athropod"), inventory_image = "animalworld_raw_athropod.png", on_use = minetest.item_eat(3), groups = {food_meat_raw = 1, flammable = 2}, }) -- mese arrow (weapon) mobs:register_arrow("animalworld:silk_arrow", { visual = "sprite", -- visual = "wielditem", visual_size = {x = 0.5, y = 0.5}, textures = {"animalworld_silk_arrow.png"}, --textures = {""animalworld_silk_arrow.png""}, velocity = 6, -- rotate = 180, hit_player = function(self, player) player:punch(self.object, 1.0, { full_punch_interval = 1.0, damage_groups = {fleshy = 2}, }, nil) end, hit_mob = function(self, player) player:punch(self.object, 1.0, { full_punch_interval = 1.0, damage_groups = {fleshy = 2}, }, nil) end, hit_node = function(self, pos, node) end }) -- cooked athropod minetest.register_craftitem(":animalworld:cooked_athropod", { description = ("Cooked Athropod"), inventory_image = "animalworld_cooked_athropod.png", on_use = minetest.item_eat(5), groups = {food_meat = 1, flammable = 2}, }) minetest.register_craft({ type = "cooking", output = "animalworld:cooked_athropod", recipe = "animalworld:raw_athropod", cooktime = 5, })