mobs:register_mob("animalworld:owl", { stepheight = 3, type = "monster", passive = false, attack_type = "dogfight", attack_animals = true, owner_loyal = true, reach = 2, damage = 1, hp_min = 5, hp_max = 15, armor = 200, collisionbox = {-0.3, -0.01, -1, 0.3, 0.3, 0.3}, visual = "mesh", mesh = "Owl.b3d", visual_size = {x = 1.0, y = 1.0}, textures = { {"textureowl.png"}, }, sounds = { random = "animalworld_owl", }, makes_footstep_sound = false, walk_velocity = 5, run_velocity = 5, fall_speed = 0, jump = true, jump_height = 6, stepheight = 3, fly = true, drops = { {name = "animalworld:chicken_raw", chance = 1, min = 1, max = 1}, {name = "animalworld:chicken_feather", chance = 1, min = 1, max = 1}, }, water_damage = 1, lava_damage = 4, light_damage = 0, fear_height = 0, animation = { speed_normal = 100, stand_start = 0, stand_end = 90, walk_start = 400, walk_end = 500, fly_start = 400, -- swim animation fly_end = 500, punch_start = 200, punch_end = 300, -- 50-70 is slide/water idle }, fly_in = {"air"}, floats = 0, follow = { "animalworld:rabbit_raw", "mobs:meat_raw", "animalworld:chicken_raw", }, view_range = 6, on_rightclick = function(self, clicker) -- feed or tame if mobs:feed_tame(self, clicker, 4, false, true) then return end if mobs:protect(self, clicker) then return end if mobs:capture_mob(self, clicker, 5, 50, 80, false, nil) then return end end, }) if not mobs.custom_spawn_monster then mobs:spawn({ name = "animalworld:owl", nodes = {"default:dirt_with_coniferous_litter"}, {"default:pine_needles"}, min_light = 0, interval = 60, chance = 8000, -- 15000 min_height = 10, max_height = 60, day_toggle = false, }) end mobs:register_egg("animalworld:owl", ("Owl"), "aowl.png")