mobs:register_mob("animalworld:frog", { stepheight = 3, type = "animal", passive = true, reach = 1, attack_npcs = false, damage = 1, hp_min = 5, hp_max = 25, armor = 100, collisionbox = {-0.268, -0.01, -0.268, 0.268, 0.25, 0.268}, visual = "mesh", mesh = "Frog.b3d", drawtype = "front", textures = { {"texturefrog.png"}, }, sounds = { random = "animalworld_frog",}, makes_footstep_sound = true, walk_velocity = 2, run_velocity = 3, runaway = true, runaway_from = {"animalworld:bear", "animalworld:crocodile", "animalworld:tiger", "animalworld:spider", "animalworld:spidermale", "animalworld:shark", "animalworld:hyena", "animalworld:kobra", "animalworld:monitor", "animalworld:snowleopard", "animalworld:volverine", "livingfloatlands:deinotherium", "livingfloatlands:carnotaurus", "livingfloatlands:lycaenops", "livingfloatlands:smilodon", "livingfloatlands:tyrannosaurus", "livingfloatlands:velociraptor", "animalworld:divingbeetle", "animalworld:scorpion", "animalworld:polarbear", "animalworld:leopardseal", "animalworld:stellerseagle", "player"}, jump = true, jump_height = 6, drops = { {name = "mobs:meat_raw", chance = 1, min = 1, max = 1}, }, water_damage = 0, lava_damage = 4, light_damage = 0, fear_height = 6, animation = { speed_normal = 100, stand_start = 1, stand_end = 100, walk_start = 100, walk_end = 200, fly_start = 250, -- swim animation fly_end = 350, }, fly_in = {"default:water_source", "default:river_water_source", "default:water_flowing", "default:river_water_flowing"}, floats = 0, follow = {"fishing:bait:worm", "ethereal:worm", "animalworld:ant", "animalworld:termite"}, view_range = 6, on_rightclick = function(self, clicker) if mobs:feed_tame(self, clicker, 8, true, true) then return end if mobs:protect(self, clicker) then return end if mobs:capture_mob(self, clicker, 0, 5, 50, false, nil) then return end end, }) local spawn_on = "default:sand" if minetest.get_modpath("ethereal") then spawn_on = "ethereal:prairie_dirt", "default:dirt_with_grass", "ethereal:green_dirt" end if not mobs.custom_spawn_animalworld then mobs:spawn({ name = "animalworld:frog", nodes = {"default:dirt_with_grass"}, {"default:dirt_with_rainforest_litter"}, min_light = 0, interval = 60, chance = 8000, -- 15000 active_object_count = 2, min_height = -10, max_height = 2, }) end mobs:register_egg("animalworld:frog", ("Frog"), "afrog.png", 0) mobs:alias_mob("animalworld:frog", "animalworld:frog") -- compatibility