mobs:register_mob("animalworld:snowleopard", { stepheight = 5, type = "monster", passive = false, attack_type = "dogfight", attack_animals = true, reach = 2, damage = 9, hp_min = 45, hp_max = 75, armor = 100, collisionbox = {-0.5, -0.01, -0.5, 0.5, 0.95, 0.5}, visual = "mesh", mesh = "Snowleopard.b3d", visual_size = {x = 1.0, y = 1.0}, textures = { {"texturesnowleopard.png"}, }, sounds = { random = "animalworld_snowleopard", attack = "animalworld_snowleopard", }, makes_footstep_sound = true, walk_velocity = 3, run_velocity = 4, runaway = false, jump = true, jump_height = 6, stepheight = 5, drops = { {name = "mobs:meat_raw", chance = 1, min = 1, max = 1}, }, water_damage = 0, lava_damage = 4, light_damage = 0, fear_height = 10, animation = { speed_normal = 140, stand_start = 0, stand_end = 100, stand_speed = 50, walk_start = 100, walk_end = 200, punch_start = 250, punch_end = 350, -- 50-70 is slide/water idle }, follow = { "ethereal:fish_raw", "animalworld:rawfish", "mobs_fish:tropical", "mobs:meat_raw", "animalworld:rabbit_raw", "animalworld:pork_raw", "ethereal:fish_raw", "water_life:meat_raw", "animalworld:chicken_raw" }, view_range = 15, on_rightclick = function(self, clicker) -- feed or tame if mobs:feed_tame(self, clicker, 4, false, true) then return end if mobs:protect(self, clicker) then return end if mobs:capture_mob(self, clicker, 5, 50, 80, false, nil) then return end end, }) if not mobs.custom_spawn_animal then mobs:spawn({ name = "animalworld:snowleopard", nodes = {"default:snowblock"}, {"default:dirt_with_snow"}, {"default:permafrost"}, {"default:stone"}, min_light = 0, interval = 60, chance = 8000, -- 15000 min_height = 60, max_height = 300, }) end mobs:register_egg("animalworld:snowleopard", ("Snow Leopard"), "asnowleopard.png")