using System; using System.ComponentModel; using TrueCraft.API.Networking; using TrueCraft.API.Server; using TrueCraft.API.World; namespace TrueCraft.API.Entities { public interface IEntity : INotifyPropertyChanged { IPacket SpawnPacket { get; } int EntityID { get; set; } Vector3 Position { get; set; } float Yaw { get; set; } float Pitch { get; set; } bool Despawned { get; set; } DateTime SpawnTime { get; set; } MetadataDictionary Metadata { get; } Size Size { get; } IEntityManager EntityManager { get; set; } IWorld World { get; set; } bool SendMetadataToClients { get; } void Update(IEntityManager entityManager); } }