using System; using TrueCraft.API.Logic; namespace TrueCraft.Core.Logic.Blocks { public class {{ csname }}Block : BlockProvider { public static readonly byte BlockID = {{ id }}; public override byte ID { get { return {{ id }}; } } public override double Hardness { get { return {{ hardness }}; } } public override string DisplayName { get { return "{{ display_name }}"; } }{% if tex_x %} public override Tuple GetTextureMap(byte metadata) { return new Tuple({{ tex_x }}, {{ tex_y }}); }{% endif %} } }