using System.Collections.Generic; using TrueCraft.API.Networking; namespace TrueCraft.API { /// /// Interface for objects providing server access configuration. /// public interface IAccessConfiguration { /// /// Gets a list of blacklisted players for the configuration. /// IList Blacklist { get; } /// /// Gets a list of whitelisted players for the configuration. /// IList Whitelist { get; } /// /// Gets a list of opped players for the configuration. /// IList Oplist { get; } } }