using System.Collections.Generic;
using TrueCraft.API.Networking;
namespace TrueCraft.API
{
///
/// Interface for objects providing server access configuration.
///
public interface IAccessConfiguration
{
///
/// Gets a list of blacklisted players for the configuration.
///
IList Blacklist { get; }
///
/// Gets a list of whitelisted players for the configuration.
///
IList Whitelist { get; }
///
/// Gets a list of opped players for the configuration.
///
IList Oplist { get; }
}
}