using System; using TrueCraft.API; using TrueCraft.API.Logic; namespace TrueCraft.Core.Logic.Blocks { public class ButtonBlock : BlockProvider, ICraftingRecipe { public static readonly byte BlockID = 0x4D; public override byte ID { get { return 0x4D; } } public override double BlastResistance { get { return 2.5; } } public override double Hardness { get { return 0.5; } } public override byte Luminance { get { return 0; } } public override bool Opaque { get { return false; } } public override string DisplayName { get { return "Button"; } } public ItemStack[,] Pattern { get { return new[,] { {new ItemStack(StoneBlock.BlockID)}, {new ItemStack(StoneBlock.BlockID)} }; } } public ItemStack Output { get { return new ItemStack(BlockID); } } public bool SignificantMetadata { get { return false; } } } }