From 0b7334269cb3e9db8b66c8dac101bf6aca8ab327 Mon Sep 17 00:00:00 2001 From: qwertymine3 Date: Tue, 3 Nov 2015 13:32:50 +0000 Subject: [PATCH] Optimised max_spawn for a type senario This may have to be removed once the special types air/water are added --- init.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/init.lua b/init.lua index 3cdd0d7..f7614e3 100644 --- a/init.lua +++ b/init.lua @@ -101,9 +101,9 @@ minetest.register_globalstep(function(dtime) break end if passive and mobs.passive.now > mobs.passive.max then - break + return elseif not passive and mobs.agressive.now > mobs.agressive.max then - break + return end if mobs[mob.name] and mobs[mob.name].now > mobs[mob.name].max then break