/* * ===================================================================================== * * Filename: CraftingWidget.hpp * * Description: * * Created: 25/06/2018 02:26:18 * * Author: Quentin Bazin, * * ===================================================================================== */ #ifndef CRAFTINGWIDGET_HPP_ #define CRAFTINGWIDGET_HPP_ #include "InventoryWidget.hpp" class CraftingRecipe; class CraftingWidget : public Widget { public: CraftingWidget(Widget *parent = nullptr); void onEvent(const SDL_Event &event, MouseItemWidget &mouseItemWidget); void update(); const ItemWidget *currentItemWidget() const { return m_craftingResultInventoryWidget.currentItemWidget() ? m_craftingResultInventoryWidget.currentItemWidget() : m_craftingInventoryWidget.currentItemWidget(); } private: void draw(RenderTarget &target, RenderStates states) const override; Inventory m_craftingInventory{3, 3}; InventoryWidget m_craftingInventoryWidget{this}; Inventory m_craftingResultInventory{1, 1}; InventoryWidget m_craftingResultInventoryWidget{this}; const CraftingRecipe *m_recipe = nullptr; }; #endif // CRAFTINGWIDGET_HPP_