/* * ===================================================================================== * * Filename: BlockFurnace.hpp * * Description: * * Created: 28/06/2018 09:59:24 * * Author: Quentin Bazin, * * ===================================================================================== */ #ifndef BLOCKFURNACE_HPP_ #define BLOCKFURNACE_HPP_ #include "Block.hpp" class BlockFurnace : public Block { public: BlockFurnace(); glm::vec4 getTexCoords(int face, u16 blockData) const override; bool onBlockActivated(const glm::ivec3 &blockPosition, Player &player, World &world) const override; void onTick(const glm::ivec3 &blockPosition, Player &player, Chunk &chunk, World &world) const override; }; #endif // BLOCKFURNACE_HPP_