/* * ===================================================================================== * * OpenMiner * * Copyright (C) 2018-2020 Unarelith, Quentin Bazin * Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md) * * This file is part of OpenMiner. * * OpenMiner is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * OpenMiner is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with OpenMiner; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * ===================================================================================== */ #include #include "TextInput.hpp" TextInput::TextInput(Widget *parent) : Widget(parent) { m_cursor.setString("_"); m_placeholder.setColor(gk::Color::fromRGBA32(150, 150, 150)); } void TextInput::onEvent(const SDL_Event &event) { if (event.type == SDL_MOUSEBUTTONDOWN) { m_hasFocus = isPointInWidget(event.button.x, event.button.y); } else if (m_hasFocus) { if (event.type == SDL_KEYDOWN && event.key.keysym.sym == SDLK_BACKSPACE && !m_content.empty()) { m_content.erase(m_content.begin() + m_content.length() - 1); m_text.setString(m_content); m_text.updateVertexBuffer(); m_cursor.setPosition((float)m_text.getSize().x, 0.f); } if (event.type == SDL_TEXTINPUT) { std::string text = event.text.text; for (char c : text) { if (isprint(c) && (!m_characterLimit || m_content.size() < m_characterLimit)) { m_content += c; } m_text.setString(m_content); m_text.updateVertexBuffer(); m_cursor.setPosition((float)m_text.getSize().x, 0.f); } } } } void TextInput::setString(const std::string &string) { m_content = string; m_text.setString(m_content); m_text.updateVertexBuffer(); m_cursor.setPosition((float)m_text.getSize().x, 0); } void TextInput::draw(gk::RenderTarget &target, gk::RenderStates states) const { states.transform *= getTransform(); target.draw(m_text, states); if (m_hasFocus) target.draw(m_cursor, states); if (m_content.empty() && !m_hasFocus) target.draw(m_placeholder, states); }