print("Hello from Lua!") mod = LuaMod.new("default") dofile("mods/blocks.lua") dofile("mods/items.lua") dofile("mods/recipes.lua") function init() player:inventory():add_stack("default:workbench", 1); player:inventory():add_stack("default:dirt", 64); player:inventory():add_stack("default:grass", 64); player:inventory():add_stack("default:stone", 64); player:inventory():add_stack("default:glass", 64); player:inventory():add_stack("default:glowstone", 64); player:inventory():add_stack("default:furnace", 1); player:inventory():add_stack("default:slab_planks", 64); player:inventory():add_stack("default:pickaxe_stone", 1); player:inventory():add_stack("default:wood", 64); player:inventory():add_stack("default:planks", 64); player:inventory():add_stack("default:cobblestone", 64); player:inventory():add_stack("default:stick", 64); player:inventory():add_stack("default:axe_stone", 1); player:inventory():add_stack("default:hoe_stone", 1); player:inventory():add_stack("default:pickaxe_stone", 1); player:inventory():add_stack("default:shovel_stone", 1); player:inventory():add_stack("default:ore_iron", 64); player:inventory():add_stack("default:coal", 64); end