-- -- ===================================================================================== -- -- OpenMiner -- -- Copyright (C) 2018-2020 Unarelith, Quentin Bazin -- Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md) -- -- This file is part of OpenMiner. -- -- OpenMiner is free software; you can redistribute it and/or -- modify it under the terms of the GNU Lesser General Public -- License as published by the Free Software Foundation; either -- version 2.1 of the License, or (at your option) any later version. -- -- OpenMiner is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -- Lesser General Public License for more details. -- -- You should have received a copy of the GNU Lesser General Public License -- along with OpenMiner; if not, write to the Free Software Foundation, Inc., -- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA -- -- ===================================================================================== -- mod = LuaMod.new("default") dofile("blocks.lua") dofile("items.lua") dofile("recipes.lua") dofile("sky.lua") dofile("trees.lua") dofile("biomes.lua") dofile("dimensions.lua") -- openminer:add_listener(EventType.OnBlockPlaced, function(pos, player, world, client, server) -- server:send_chat_message(0, "Block placed at " .. pos.x .. ";" .. pos.y .. ";" .. pos.z .. " by Client" .. player:client_id(), client); -- end) openminer:add_listener(EventType.OnBlockActivated, function(pos, block, player, world, client, server) if block:string_id() == "default:portal" then server:send_chat_message(0, "Swoosh! Changing dimension...", client); end end) function init(player) local player_inv = player:inventory() player_inv:add_stack("default:workbench", 1); player_inv:add_stack("default:dirt", 64); player_inv:add_stack("default:grass", 64); player_inv:add_stack("default:stone", 64); player_inv:add_stack("default:glass", 64); player_inv:add_stack("default:glowstone", 64); player_inv:add_stack("default:furnace", 1); player_inv:add_stack("default:stone_pickaxe", 1); player_inv:add_stack("default:stone_axe", 1); player_inv:add_stack("default:oak_wood", 64); player_inv:add_stack("default:oak_planks", 64); player_inv:add_stack("default:cobblestone", 64); player_inv:add_stack("default:stick", 64); player_inv:add_stack("default:stone_hoe", 1); player_inv:add_stack("default:stone_shovel", 1); player_inv:add_stack("default:iron_ore", 64); player_inv:add_stack("default:coal", 64); player_inv:add_stack("default:iron_ingot", 64); player_inv:add_stack("default:gold_ingot", 64); player_inv:add_stack("default:diamond", 64); end function show_inventory(client, screen_width, screen_height, gui_scale) local gui = LuaGUI.new() gui:set_size(176, 166) gui:set_centered(true) gui:image { name = "img_background", pos = {x = 0, y = 0}, texture = "mods/default/textures/gui/inventory.png", clip = {x = 0, y = 0, width = 176, height = 166}, } gui:inventory { name = "inv_main", pos = {x = 7, y = 83}, inventory = { source = "player", player = "player", inventory_name = "main", offset = 9, count = 9 * 3, }, size = {x = 9, y = 3}, shift_destination = "inv_hotbar,inv_main", } gui:inventory { name = "inv_hotbar", pos = {x = 7, y = 141}, inventory = { source = "player", player = "player", inventory_name = "main", offset = 0, count = 9, }, size = {x = 9, y = 1}, shift_destination = "inv_main,inv_hotbar", } gui:crafting { name = "inv_crafting", pos = {x = 97, y = 17}, result_pos = {x = 97 + 56, y = 17 + 10}, inventory = { source = "temp", size = 2, }, shift_destination = "inv_main,inv_hotbar", } gui:show(client) end openminer.mod_loader:register_mod(mod)