/* * ===================================================================================== * * OpenMiner * * Copyright (C) 2018-2020 Unarelith, Quentin Bazin * Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md) * * This file is part of OpenMiner. * * OpenMiner is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * OpenMiner is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with OpenMiner; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * ===================================================================================== */ #include #include "NetworkUtils.hpp" #include "TilesDef.hpp" const std::string &TilesDef::getTextureForFace(u8 face, bool useAltTiles) const { u8 size = (!useAltTiles) ? m_textureFilenames.size() : m_altTextureFilenames.size(); if (size == 0) throw EXCEPTION("Trying to get texture from empty tiles definition"); static constexpr int nSizes = 6, nFaces = 6; // Determine which indices correspond to each face, depending on how many // textures were specified // NOTE: If this table changes, please change 'docs/lua-api-blocks.md' accordingly static constexpr u8 faceToIndex[nSizes][nFaces] = { // Same order as enum BlockFace in TilesDef.hpp, // namely: West, East, South, North, Bottom, Top {0, 0, 0, 0, 0, 0}, // for size = 1 {1, 1, 1, 1, 0, 0}, // for size = 2 {2, 2, 2, 2, 1, 0}, // for size = 3 {3, 2, 3, 3, 1, 0}, // for size = 4 {3, 2, 4, 4, 1, 0}, // for size = 5 {3, 2, 4, 5, 1, 0}, // for size = 6 }; u8 index = faceToIndex[size <= nSizes ? size - 1 : nSizes - 1][face]; if (!useAltTiles) return m_textureFilenames.at(index); else { const std::string &filename = m_altTextureFilenames.at(index); return (!filename.empty()) ? filename : getTextureForFace(face, false); } } void TilesDef::serialize(sf::Packet &packet) const { packet << m_textureFilenames << m_altTextureFilenames; } void TilesDef::deserialize(sf::Packet &packet) { packet >> m_textureFilenames >> m_altTextureFilenames; } bool TilesDef::loadFromLuaTable(const sol::table &table) { if (table["alt_tiles"].get_type() != sol::type::none) { if (table["alt_tiles"].get_type() == sol::type::table) { m_altTextureFilenames = table["alt_tiles"].get>(); } else m_altTextureFilenames.emplace_back(table["alt_tiles"].get()); } if (table["tiles"].get_type() == sol::type::table) { m_textureFilenames = table["tiles"].get>(); return true; } else if (table["tiles"].get_type() == sol::type::string) { m_textureFilenames.emplace_back(table["tiles"].get()); return true; } else { return false; } }