#ifndef SDLGLUTILS_H #define SDLGLUTILS_H #include #include #ifndef GL_CLAMP_TO_EDGE #define GL_CLAMP_TO_EDGE 0x812F #endif GLuint loadTexture(const char * filename,bool useMipMap = true); int takeScreenshot(const char * filename); void drawAxis(double scale = 1); int initFullScreen(unsigned int * width = NULL,unsigned int * height = NULL); int XPMFromImage(const char * imagefile, const char * XPMfile); SDL_Cursor * cursorFromXPM(const char * xpm[]); #endif //SDLGLUTILS_H