/* * ===================================================================================== * * Filename: VertexBuffer.hpp * * Description: * * Created: 15/12/2014 17:09:58 * * Author: Quentin Bazin, * * ===================================================================================== */ #ifndef VERTEXBUFFER_HPP_ #define VERTEXBUFFER_HPP_ #include "OpenGL.hpp" class VertexBuffer { public: VertexBuffer(); ~VertexBuffer() noexcept; void setData(GLsizeiptr size, const GLvoid *data, GLenum usage) const; void updateData(GLintptr offset, GLsizeiptr size, const GLvoid *data) const; void setAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer) const; static void bind(const VertexBuffer *vertexBuffer); private: GLuint m_id; }; #endif // VERTEXBUFFER_HPP_