/* * ===================================================================================== * * OpenMiner * * Copyright (C) 2018-2020 Unarelith, Quentin Bazin * Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md) * * This file is part of OpenMiner. * * OpenMiner is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * OpenMiner is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with OpenMiner; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * ===================================================================================== */ #include #include #include #include #include "Config.hpp" // Gameplay bool Config::isFlyModeEnabled = false; bool Config::isNoClipEnabled = false; // Interface bool Config::isBlockInfoWidgetEnabled = true; bool Config::isFpsCounterEnabled = true; bool Config::isHotbarVisible = true; bool Config::isCrosshairVisible = true; // Graphics u16 Config::renderDistance = 8; bool Config::isTorchSmoothLightingEnabled = true; bool Config::isSunSmoothLightingEnabled = true; bool Config::isAmbientOcclusionEnabled = false; bool Config::isWireframeModeEnabled = false; bool Config::isFullscreenModeEnabled = false; bool Config::isVerticalSyncEnabled = true; float Config::cameraFOV = 70.0f; u16 Config::screenWidth = 1600; u16 Config::screenHeight = 1050; u8 Config::guiScale = 3; u8 Config::mipmapLevels = 0; float Config::aoStrength = 1.0f; // Input u8 Config::mouseSensitivity = 8; void Config::loadConfigFromFile(const char *filename) { if (gk::Filesystem::fileExists(filename)) { sol::state lua; try { lua.safe_script_file(filename); isFlyModeEnabled = lua["isFlyModeEnabled"].get_or(isFlyModeEnabled); isNoClipEnabled = lua["isNoClipEnabled"].get_or(isNoClipEnabled); isBlockInfoWidgetEnabled = lua["isBlockInfoWidgetEnabled"].get_or(isBlockInfoWidgetEnabled); isFpsCounterEnabled = lua["isFpsCounterEnabled"].get_or(isFpsCounterEnabled); isHotbarVisible = lua["isHotbarVisible"].get_or(isHotbarVisible); isCrosshairVisible = lua["isCrosshairVisible"].get_or(isCrosshairVisible); renderDistance = lua["renderDistance"].get_or(renderDistance); isTorchSmoothLightingEnabled = lua["isTorchSmoothLightingEnabled"].get_or(isTorchSmoothLightingEnabled); isSunSmoothLightingEnabled = lua["isSunSmoothLightingEnabled"].get_or(isSunSmoothLightingEnabled); isAmbientOcclusionEnabled = lua["isAmbientOcclusionEnabled"].get_or(isAmbientOcclusionEnabled); isWireframeModeEnabled = lua["isWireframeModeEnabled"].get_or(isWireframeModeEnabled); isFullscreenModeEnabled = lua["isFullscreenModeEnabled"].get_or(isFullscreenModeEnabled); isVerticalSyncEnabled = lua["isVerticalSyncEnabled"].get_or(isVerticalSyncEnabled); cameraFOV = lua["cameraFOV"].get_or(cameraFOV); screenWidth = lua["screenWidth"].get_or(screenWidth); screenHeight = lua["screenHeight"].get_or(screenHeight); guiScale = lua["guiScale"].get_or(guiScale); mipmapLevels = lua["mipmapLevels"].get_or(mipmapLevels); aoStrength = lua["aoStrength"].get_or(aoStrength); mouseSensitivity = lua["mouseSensitivity"].get_or(mouseSensitivity); gkInfo() << "Config file loaded successfully"; } catch (sol::error &e) { gkError() << e.what(); } } } void Config::saveConfigToFile(const char *filename) { std::ofstream file{filename, std::ofstream::out | std::ofstream::trunc}; file << "isFlyModeEnabled = " << (isFlyModeEnabled ? "true" : "false") << std::endl; file << "isNoClipEnabled = " << (isNoClipEnabled ? "true" : "false") << std::endl; file << std::endl; file << "isBlockInfoWidgetEnabled = " << (isBlockInfoWidgetEnabled ? "true" : "false") << std::endl; file << "isFpsCounterEnabled = " << (isFpsCounterEnabled ? "true" : "false") << std::endl; file << "isHotbarVisible = " << (isHotbarVisible ? "true" : "false") << std::endl; file << "isCrosshairVisible = " << (isCrosshairVisible ? "true" : "false") << std::endl; file << std::endl; file << "renderDistance = " << renderDistance << std::endl; file << "isTorchSmoothLightingEnabled = " << (isTorchSmoothLightingEnabled ? "true" : "false") << std::endl; file << "isSunSmoothLightingEnabled = " << (isSunSmoothLightingEnabled ? "true" : "false") << std::endl; file << "isAmbientOcclusionEnabled = " << (isAmbientOcclusionEnabled ? "true" : "false") << std::endl; file << "isWireframeModeEnabled = " << (isWireframeModeEnabled ? "true" : "false") << std::endl; file << "isFullscreenModeEnabled = " << (isFullscreenModeEnabled ? "true" : "false") << std::endl; file << "isVerticalSyncEnabled = " << (isVerticalSyncEnabled ? "true" : "false") << std::endl; file << "cameraFOV = " << cameraFOV << std::endl; file << "screenWidth = " << screenWidth << std::endl; file << "screenHeight = " << screenHeight << std::endl; file << "guiScale = " << (u16)guiScale << std::endl; file << "mipmapLevels = " << (u16)mipmapLevels << std::endl; file << "aoStrength = " << aoStrength << std::endl; file << std::endl; file << "mouseSensitivity = " << (u16)mouseSensitivity << std::endl; }