/* * ===================================================================================== * * OpenMiner * * Copyright (C) 2018-2020 Unarelith, Quentin Bazin * Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md) * * This file is part of OpenMiner. * * OpenMiner is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * OpenMiner is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with OpenMiner; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * ===================================================================================== */ #include "CollisionController.hpp" #include "ItemStack.hpp" #include "NetworkComponent.hpp" #include "PlayerList.hpp" #include "PositionComponent.hpp" #include "ServerCommandHandler.hpp" void CollisionController::update(entt::registry ®istry) { // FIXME: This should be a callback in a CollisionComponent registry.view().each([&](auto entity, auto &position, auto &box, auto &itemStack, auto &network) { for (auto &it : m_players) { gk::DoubleBox hitbox = box + gk::Vector3d{position.x, position.y, position.z}; gk::DoubleBox playerHitbox = it.second.hitbox() + gk::Vector3d{it.second.x(), it.second.y(), it.second.z()}; if (hitbox.intersects(playerHitbox)) { it.second.inventory().addStack(itemStack.item().stringID(), itemStack.amount()); m_server->sendPlayerInvUpdate(it.second.clientID(), &it.second.client()); m_server->sendEntityDespawn(network.entityID); registry.destroy(entity); } } }); }