/* * ===================================================================================== * * OpenMiner * Copyright (C) 2018-2020 Unarelith, Quentin Bazin * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * ===================================================================================== */ #include #include #include #include "Client.hpp" #include "Config.hpp" #include "PauseMenuState.hpp" #include "SettingsMenuState.hpp" #include "TitleScreenState.hpp" PauseMenuState::PauseMenuState(gk::ApplicationState *parent) : InterfaceState(parent) { gk::Mouse::setCursorGrabbed(false); gk::Mouse::setCursorVisible(true); gk::Mouse::resetToWindowCenter(); m_menuWidget.setScale(Config::guiScale, Config::guiScale, 1); m_menuWidget.addButton("Back to Game", [this] (TextButton &) { gk::Mouse::setCursorGrabbed(true); gk::Mouse::setCursorVisible(false); m_stateStack->pop(); }); m_menuWidget.addButton("Options...", [this] (TextButton &) { m_stateStack->push(this); }); m_menuWidget.addButton("Title Screen", [this] (TextButton &) { // m_client.disconnect(); m_stateStack->clear(); m_stateStack->push(); }); m_menuWidget.addButton("Exit", [this] (TextButton &) { // m_client.disconnect(); while(!m_stateStack->empty()) m_stateStack->pop(); }); } void PauseMenuState::onEvent(const SDL_Event &event) { InterfaceState::onEvent(event); if (event.type == SDL_WINDOWEVENT && event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED) { if (&m_stateStack->top() != this) m_menuWidget.onEvent(event); } if (&m_stateStack->top() == this) { m_menuWidget.onEvent(event); if (event.type == SDL_KEYDOWN && event.key.keysym.sym == SDLK_ESCAPE) { gk::Mouse::setCursorGrabbed(true); gk::Mouse::setCursorVisible(false); gk::Mouse::resetToWindowCenter(); m_stateStack->pop(); } } } void PauseMenuState::update() { } void PauseMenuState::draw(gk::RenderTarget &target, gk::RenderStates states) const { if (m_parent) target.draw(*m_parent, states); if (&m_stateStack->top() == this) { prepareDraw(target, states); target.draw(m_menuWidget, states); } }