/* * ===================================================================================== * * OpenMiner * * Copyright (C) 2018-2020 Unarelith, Quentin Bazin * Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md) * * This file is part of OpenMiner. * * OpenMiner is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * OpenMiner is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with OpenMiner; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * ===================================================================================== */ #ifndef CRAFTINGWIDGET_HPP_ #define CRAFTINGWIDGET_HPP_ #include "InventoryWidget.hpp" class Recipe; class CraftingWidget : public AbstractInventoryWidget { public: CraftingWidget(ClientCommandHandler &client, Inventory &craftingInventory, Widget *parent = nullptr); void init(unsigned int offset = 0, unsigned int size = 3); void onEvent(const SDL_Event &event) override; void update() override; bool sendItemStackToDest(const ItemWidget *itemStack, AbstractInventoryWidget *dest) override; ItemStack receiveItemStack(const ItemWidget *itemStack, AbstractInventoryWidget *src) override; ItemWidget *currentItemWidget() const { return m_craftingResultInventoryWidget.currentItemWidget() ? m_craftingResultInventoryWidget.currentItemWidget() : m_craftingInventoryWidget.currentItemWidget(); } InventoryWidget *currentInventoryWidget() const { return m_currentInventoryWidget; } InventoryWidget &craftingInventoryWidget() { return m_craftingInventoryWidget; } InventoryWidget &craftingResultInventoryWidget() { return m_craftingResultInventoryWidget; } private: void draw(gk::RenderTarget &target, gk::RenderStates states) const override; ClientCommandHandler &m_client; InventoryWidget *m_currentInventoryWidget = nullptr; Inventory &m_craftingInventory; InventoryWidget m_craftingInventoryWidget{m_client}; Inventory m_craftingResultInventory{1, 1}; InventoryWidget m_craftingResultInventoryWidget{m_client, true}; const Recipe *m_recipe = nullptr; }; #endif // CRAFTINGWIDGET_HPP_