-- Copyright (C) 2020 2021 PsycoJaker -- This file is part of UwU Mod Minetest Mod. -- UwU Mod is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- any later version. -- UwU Mod is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- You should have received a copy of the GNU General Public License -- along with UwU Mod. If not, see . local S = core.get_translator(core.get_current_modname()) -- UwU Block core.register_node("uwu:block", { description = S("UwU Block"), tiles = {"uwu_yellow.png", "uwu_yellow.png", "uwu_yellow.png^uwu_face.png"}, inventory_image = "uwu_yellow.png^uwu_face.png", is_ground_content = false, paramtype = "light", sunlight_propagates = true, stack_max = 64, groups = {pickaxey=1, handy=1, uwu=1, building_block=1}, sounds = mcl_sounds.node_sound_glass_defaults(), _mcl_blast_resistance = 1, _mcl_hardness = 0.3, after_place_node = function(pos, placer, itemstack, pointed_thing) uwu.add_happiness(pos, 1) core.get_node_timer(pos):start(uwu.timer) end, on_rightclick = function(pos, node, clicker, itemstack) uwu.on_rightclick(pos, node, clicker, itemstack) end, on_timer = function(pos, elapsed) local meta = core.get_meta(pos) local happiness = meta:get_int("happiness") if happiness >= uwu.growhappiness then uwu.grow(pos) else uwu.add_happiness(pos, -1, 5) uwu.say_uwu(pos, 20) uwu.walk(pos) end core.get_node_timer(pos):start(uwu.timer) end, }) local lituwubox = { type = "fixed", fixed = { {-4/16, -8/16, -4/16, 4/16, 0/16, 4/16} } } -- Little UwU core.register_node("uwu:little", { description = S("Little UwU Block"), drawtype = "nodebox", tiles = {"uwu_yellow.png", "uwu_yellow.png", "uwu_yellow.png^uwu_little_face.png"}, is_ground_content = false, paramtype = "light", sunlight_propagates = true, selection_box = lituwubox, node_box = lituwubox, stack_max = 64, groups = {pickaxey=1, handy=1, uwu=1, building_block=1}, sounds = mcl_sounds.node_sound_glass_defaults(), _mcl_blast_resistance = 1, _mcl_hardness = 0.3, after_place_node = function(pos, placer, itemstack, pointed_thing) uwu.add_happiness(pos, 1) core.get_node_timer(pos):start(uwu.timer) end, on_rightclick = function(pos, node, clicker, itemstack) uwu.on_rightclick(pos, node, clicker, itemstack) end, on_timer = function(pos, elapsed) local meta = core.get_meta(pos) local happiness = meta:get_int("happiness") if happiness >= uwu.growhappiness then uwu.grow(pos) else uwu.add_happiness(pos, -1, 5) uwu.say_uwu(pos, 20) uwu.walk(pos) end core.get_node_timer(pos):start(uwu.timer) end, on_punch = function(pos, node, puncher, pointed_thing) uwu.walk(pos) end }) -- UwU ore core.register_node("uwu:ore", { description = S("UwU Ore"), tiles = {"default_stone.png^uwu_ore.png"}, is_ground_content = true, light_source = 3, drop = { max_items = 3, items = { {items = {"uwu:crystal"}}, {items = {"uwu:crystal"}, rarity = 20}, {items = {"uwu:crystal"}, rarity = 40}, } }, stack_max = 64, groups = {pickaxey=1, building_block=1, xp=4}, sounds = mcl_sounds.node_sound_stone_defaults(), _mcl_blast_resistance = 3, _mcl_hardness = 3, _mcl_silk_touch_drop = true, _mcl_fortune_drop = mcl_core.fortune_drop_ore, }) -- UwU Crystal core.register_node("uwu:crystal", { description = S("UwU Crystal"), drawtype = "plantlike", light_source = 4, tiles = {"uwu_crystal.png"}, inventory_image = "uwu_crystal.png", wield_image = "uwu_crystal.png", sunlight_propagates = true, paramtype = "light", walkable = false, selection_box = { type = "fixed", fixed = {-4/16, -8/16, -4/16, 4/16, 5/16, 4/16}, }, is_ground_content = false, sunlight_propagates = true, stack_max = 64, groups = {pickaxey=1, handy=1, uwu=1, building_block=1}, sounds = mcl_sounds.node_sound_glass_defaults(), _mcl_blast_resistance = 2, _mcl_hardness = 0.3, })