diff --git a/CMakeLists.txt b/CMakeLists.txt index 1c316d4f..d23ba4e5 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -10,7 +10,7 @@ project(minetest) # Also remember to set PROTOCOL_VERSION in clientserver.h when releasing set(VERSION_MAJOR 0) set(VERSION_MINOR 3) -set(VERSION_PATCH dev-20111021) +set(VERSION_PATCH 0) set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}") MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***") diff --git a/doc/changelog.txt b/doc/changelog.txt index b600345a..04017caa 100644 --- a/doc/changelog.txt +++ b/doc/changelog.txt @@ -3,11 +3,12 @@ Minetest-c55 changelog This should contain all the major changes. For minor stuff, refer to the commit log of the repository. +0.3.0: (released on 2011-11-01) +- Some small fixes 0.3.dev-20111021: - Modify dungeon masters to only try to shoot players - Fix object duplication bug at block load/unload bug - Improve network layer - 0.3.dev-20111016: - Locked chest - Server user limit setting (max_users)