From c6117a79cb0b7b346e0a6817a13666d2bd6bf3fb Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lars=20M=C3=BCller?= Date: Wed, 24 Oct 2018 21:43:00 +0200 Subject: [PATCH] Shellscript updating --- about.html | 4 ++-- credits.html | 2 +- playguide.html | 18 +++++++++++++++++- 3 files changed, 20 insertions(+), 4 deletions(-) diff --git a/about.html b/about.html index 919c5c3..b8d13ec 100644 --- a/about.html +++ b/about.html @@ -40,7 +40,7 @@
@@ -50,7 +50,7 @@
-

About Magic-CTF



Aim



Magic-CTF is a new CTF Game for Minetest. It is an important goal to have a strong magical component.

Therefore, the game tries to look & feel somehow magical-medieval - accordingly, the HUD has been altered.

Other than rubenwardy's CTF, it doesnt focus on removing stuff to keep the game focused, but instead aims at adding even more.

That should lead to a more interesting gameplay. Players should be encouraged to develop their own strategies.


The long-term goal is to make Magic-CTF the best & most popular server game for Minetest.


Website Guide



It is strongly recommended to take a look at the Content of Magic-CTF. Also, please visit Credits, to get to know all the other contributors besides LMD and KGM whose contributions made this game possible. If you finally decide to give it a try on your server, go to the Releases.


GitHub



GitHub Organization


Discord



Discord General Discussion Channel : Invitation


Website



Generated by an improved version of md-pypage. Website & md-pypage 100 % by LMD.


Logo



Magic-CTF Logo

Magic-CTF Logo


Setup



For information on how to run a server or install a subgame, please visit Minetest Forum : Setting up, running, and maintaining a server

Go to the release section to download the Magic-CTF Minetest Subgame.

You can additionaly also get the High Contrast Texture Pack.


Required Minetest Version



Magic-CTF was developed & tested on Minetest 0.4.17.1, but should be compatible with 0.4.16.x as well, because 4.17 is said to be a bugfix-only release. It is most likely also usable on MT > 0.4.13.

It has several incompatibilities with 5.0.0, due to player position change.


Todos



Mentioned in "Content" section.



Feedback



Feedback on Minetest Forum, please : Magic-CTF Project Thread

+

About Magic-CTF



Aim



Magic-CTF is a new CTF Game for Minetest. It is an important goal to have a strong magical component.

Therefore, the game tries to look & feel somehow magical-medieval - accordingly, the HUD has been altered.

Other than rubenwardy's CTF, it doesnt focus on removing stuff to keep the game focused, but instead aims at adding even more.

That should lead to a more interesting gameplay. Players should be encouraged to develop their own strategies.


The long-term goal is to make Magic-CTF the best & most popular server game for Minetest.


Website Guide



It is strongly recommended to take a look at the Content of Magic-CTF. Also, please visit Credits, to get to know all the other contributors besides LMD and KGM whose contributions made this game possible. If you finally decide to give it a try on your server, go to the Releases.


GitHub Organization


Discord Invitation


Magic-CTF Project Thread


Website



Generated by an improved version of md-pypage. Website & md-pypage 100 % by LMD.


Logo



Magic-CTF Logo

Magic-CTF Logo


Setup



For information on how to run a server or install a subgame, please visit Minetest Forum : Setting up, running, and maintaining a server

Go to the release section to download the Magic-CTF Minetest Subgame.

You can additionaly also get the High Contrast Texture Pack.


Required Minetest Version



Magic-CTF was developed & tested on Minetest 0.4.17.1, but should be compatible with 0.4.16.x as well, because 4.17 is said to be a bugfix-only release. It is most likely also usable on MT > 0.4.13.

It has several incompatibilities with 5.0.0, due to player position change.


Todos



Mentioned in "Content" section.


diff --git a/credits.html b/credits.html index 556e51f..9ffcac1 100644 --- a/credits.html +++ b/credits.html @@ -50,7 +50,7 @@
-

Credits



Magic-CTF is mainly being developed by LMD and KGM. But of course, it's not only our work - much stuff is by other contributors.

Note : We don't even dare to compare the contributions of the people listed below, so please don't take anything wrong.

Furthermore, of course there are far more people I'd have to give thanks to; developers, artists and many other contributors all over the world - but unfortunately, that's not possible in here.


The contributions of the following people are included here :


  • Wuzzy : hudbars and mana mod

  • stu : arrow model & code, 3d_armor mod

  • GunshipPenguin : sprint mod

  • jp : Enchantment Table Texture

  • Odd Einar Haugen : Gullskoen Rune Font

  • The Minetest Game Contributors : Magic-CTF is based on MTG.

  • The World Edit Contributors : As an important voxel area manipulation modpack, WorldEdit is included to allow the admins to create beautiful maps.


jp



Your Enchantment Table Texture was very useful as it looks really good and offered a nice base :)

The following textures are based on it :

  • Red Magic Table : just copied

  • Blue Magic Table : copied and colorized

  • Treasure Spawner : copied but simplified & colorize


Odd Einar Haugen



The Gullskoen Font by Odd Einar Haugen offers authentic, high-quality runes which helped alot when we were in need for runes. They are used within the Runestones, the Progress Bar(see Texture Packs), and the logo. Probably also elsewhere in this game and the additional resources...

The Gullskoe Font is licensed under CC-BY-NC.

All textures of this game that are based on the Gullskoe Rune Font are therefore licensed under CC-BY-NC.



Wuzzy



Your hudbars mod is very stable and looks magnificient. The mana bar is an addition that is very useful for a magical themed (sub)game. Great work ! Thank you very much for that.

It is very kind and generous of you that you licensed all stuff by you that I know under extremely free licenses.


stu(jones)



The arrow model & code and your shooter textures are a nice help ! And 3d_armor is a complex mod that does it job really well, so : Just amazing !

Thanks alot.


GunshipPenguin



Your sprint mod comes in very handy ! Neat and well balanced ! Works perfect.


Minetest Game Contributors



  • celeron55

  • Minetest Core Developers

  • Various other open-source supporters & contributors

    • Visit README.txt in each mod directory to get to know them



MTG is just basic when creating a (sub)game. It's overwhelming stable & well made. Good job !


WorldEdit Contributors



  • cheapie

  • cornernote

  • cyisfor

  • danierukun

  • electricface

  • est31

  • kaeza

  • khonkhortisan

  • pickardjoe

  • Sebastien Ponce

  • sfan5

  • ShadowNinja

  • spillz

  • Uberi/Temperest


I guess I don't have to give any explanations why WorldEdit is essential for large buildings. For sure one of the most popular mods on MT servers ! Keep up the good work !


Further thanks



  • rubenwardy for inspiring us to do this

  • celeron55 and the Minetest Core Developers & Contributors, which all helped creating this impressive engine !

  • Stix and ManElevation for encouragement

  • +

    Credits



    Magic-CTF is mainly being developed by LMD and KGM. But of course, it's not only our work - much stuff is by other contributors.

    Note : We don't even dare to compare the contributions of the people listed below, so please don't take anything wrong.

    Furthermore, of course there are far more people I'd have to give thanks to; developers, artists and many other contributors all over the world - but unfortunately, that's not possible in here.


    The contributions of the following people are included here :


    • Wuzzy : hudbars and mana mod

    • stu : arrow model & code, 3d_armor mod

    • GunshipPenguin : sprint mod

    • jp : Enchantment Table Texture

    • Odd Einar Haugen : Gullskoen Rune Font

    • The Minetest Game Contributors : Magic-CTF is based on MTG.

    • The World Edit Contributors : As an important voxel area manipulation modpack, WorldEdit is included to allow the admins to create beautiful maps.


    jp



    Your Enchantment Table Texture was very useful as it looks really good and offered a nice base :)

    The following textures are based on it :

    • Red Magic Table : just copied

    • Blue Magic Table : copied and colorized

    • Treasure Spawner : copied but simplified & colorize


    Odd Einar Haugen



    The Gullskoen Font by Odd Einar Haugen offers authentic, high-quality runes which helped alot when we were in need for runes. They are used within the Runestones, the Progress Bar(see Texture Packs), and the logo. Probably also elsewhere in this game and the additional resources...

    The Gullskoe Font is licensed under CC-BY-NC.

    All textures of this game that are based on the Gullskoe Rune Font are therefore licensed under CC-BY-NC.



    Wuzzy



    Your hudbars mod is very stable and looks magnificient. The mana bar is an addition that is very useful for a magical themed (sub)game. Great work ! Thank you very much for that.

    It is very kind and generous of you that you licensed all stuff by you that I know under extremely free licenses.


    stu(jones)



    The arrow model & code and your shooter textures are a nice help ! And 3d_armor is a complex mod that does it job really well, so : Just amazing !

    Thanks alot.


    GunshipPenguin



    Your sprint mod comes in very handy ! Neat and well balanced ! Works perfect.


    Minetest Game Contributors



    • celeron55

    • Minetest Core Developers

    • Various other open-source supporters & contributors

      • Visit README.txt in each mod directory to get to know them



    MTG is just basic when creating a (sub)game. It's overwhelming stable & well made. Good job !


    WorldEdit Contributors



    • cheapie

    • cornernote

    • cyisfor

    • danierukun

    • electricface

    • est31

    • kaeza

    • khonkhortisan

    • pickardjoe

    • Sebastien Ponce

    • sfan5

    • ShadowNinja

    • spillz

    • Uberi/Temperest


    I guess I don't have to give any explanations why WorldEdit is essential for large buildings. For sure one of the most popular mods on MT servers ! Keep up the good work !


    Further thanks



    • rubenwardy for inspiring us to do this

    • celeron55 and the Minetest Core Developers & Contributors, which all helped creating this impressive engine !

    • Stix and ManElevation for encouragement

    • Stix for helping out with English(*Hints*)


diff --git a/playguide.html b/playguide.html index ff2d21a..8ede96c 100644 --- a/playguide.html +++ b/playguide.html @@ -50,12 +50,28 @@
-

Playguide



In-game Hints


Here the source code of all in-game hints :


HINTS={"Bring the enemy flag home successfully by always knowing how to get back fast.","Make sure to weaken the enemies enough before attempting to steal their flag.",
+                        

Playguide



In-game Hints


Here the source code of all *the old* in-game hints :


HINTS={"Bring the enemy flag home successfully by always knowing how to get back fast.","Make sure to weaken the enemies enough before attempting to steal their flag.",
 "You have to support your teammates. Nobody can win without support.","Never ever kill teammates.","Use firearms to kill enemies from far away.",
 "Shield skill makes you resistant to magic.","Magic ignores walls and physical armor.","Poison inflicts anybody who comes close to a poisoned person.",
 "Big parasites kill instantly. Use traps to kill them.","Manadrain stave works well to weaken an enemy before killing it.","Spawners supply you with the items needed.",
 "At the start of a game, loot the treasure chests.","Teamwork is essential;magic skills go well together, for example, heal and shield.",
 "The more allies you are able to reach with your heal spell, the more it heals yourself.", "Share precious items with your team.", "Assault together, defend together, win together."}
+

and here the new ones(thanks to *Stix*) :


HINTS={"Always have an escape plan when trying to bring the enemy's flag home",
+"Wait till the enemy is distracted before you try to steal their flag","Helping your teammates increases your chance of winning",
+"Don't sabotage your team",
+"Use firearms to take on the enemy from a distance",
+"Use the shield skill to guard yourself from magic",
+"Magic spells can seep through walls and most armor",
+"Poison can spread from nearby inflicted players",
+"Large parasites can kill instantly, use traps to kill them",
+"Manadrain staves can be used to weaken the enemy before finishing them off",
+"Spawners can supply you with useful items",
+"Loot chests for gear at the beginning of a game",
+"Use teamwork to win the game",
+"Experiment with combining magic skills",
+"Your heal spell will heal you more for every ally it reaches",
+"Share resources with your teammates",
+"Assault together, fight together, win together"}
 

Further hints :


  • Use improved boats or gliders, as they provide far more HP and placing one takes time.

  • Try to hide Rune Signal Systems to prevent the enemies from modifying or destroying them.

  • Carts are included ! Build rails to reach the enemy faster.

  • Collect potions to be safe on your way home when attempting to steal their book(flag).