if not minetest.get_modpath("awards") then digtron.award_item_dug = function (items, player, count) end digtron.award_layout = function (layout, player) end digtron.award_item_built = function(item_name, player) end digtron.award_crate = function (layout, player) end return end --------------------------------------------------------------------------- -- internationalization boilerplate local MP = minetest.get_modpath(minetest.get_current_modname()) local S, NS = dofile(MP.."/intllib.lua") digtron.award_item_dug = function (items_dropped, player) if table.getn(items_dropped) == 0 then return end local data = awards.players[player] awards.tbv(data, "digtron_dug_groups") awards.tbv(data["digtron_dug_groups"], "tree", 0) awards.tbv(data["digtron_dug_groups"], "dirt", 0) awards.tbv(data["digtron_dug_groups"], "grass", 0) for _, item in pairs(items_dropped) do awards.increment_item_counter(data, "digtron_dug", item) if minetest.get_item_group(item, "tree") > 0 then data["digtron_dug_groups"]["tree"] = data["digtron_dug_groups"]["tree"] + 1 end if minetest.get_item_group(item, "dirt") > 0 then data["digtron_dug_groups"]["dirt"] = data["digtron_dug_groups"]["dirt"] + 1 end if minetest.get_item_group(item, "grass") > 0 then data["digtron_dug_groups"]["grass"] = data["digtron_dug_groups"]["grass"] + 1 end end if awards.get_item_count(data, "digtron_dug", "default:mese_crystal") > 100 then awards.unlock(player, "digtron_100mese_dug") end if awards.get_item_count(data, "digtron_dug", "default:diamond") > 100 then awards.unlock(player, "digtron_100diamond_dug") end if awards.get_item_count(data, "digtron_dug", "default:coal_lump") > 1000 then awards.unlock(player, "digtron_1000coal_dug") if awards.get_item_count(data, "digtron_dug", "default:coal_lump") > 10000 then awards.unlock(player, "digtron_10000coal_dug") end end if awards.get_item_count(data, "digtron_dug", "default:iron_lump") > 1000 then awards.unlock(player, "digtron_1000iron_dug") end if awards.get_item_count(data, "digtron_dug", "default:copper_lump") > 1000 then awards.unlock(player, "digtron_1000copper_dug") end if awards.get_item_count(data, "digtron_dug", "default:gold_lump") > 100 then awards.unlock(player, "digtron_100gold_dug") end local total_count = awards.get_total_item_count(data, "digtron_dug") if total_count > 1000 then awards.unlock(player, "digtron_1000_dug") if total_count > 10000 then awards.unlock(player, "digtron_10000_dug") if total_count > 100000 then awards.unlock(player, "digtron_100000_dug") if total_count > 1000000 then awards.unlock(player, "digtron_1000000_dug") end end end end if data["digtron_dug_groups"]["tree"] > 1000 then awards.unlock(player, "digtron_1000wood_dug") if data["digtron_dug_groups"]["tree"] > 10000 then awards.unlock(player, "digtron_10000wood_dug") end end if data["digtron_dug_groups"]["dirt"] > 1000 then awards.unlock(player, "digtron_1000dirt_dug") end if data["digtron_dug_groups"]["grass"] > 1000 then awards.unlock(player, "digtron_1000grass_dug") end end digtron.award_item_built = function(item_name, player) local data = awards.players[player] awards.increment_item_counter(data, "digtron_built", item_name) local total_count = awards.get_total_item_count(data, "digtron_built") if total_count > 1000 then awards.unlock(player, "digtron_1000_built") if total_count > 10000 then awards.unlock(player, "digtron_10000_built") end end end digtron.award_layout = function (layout, player) if layout == nil or player == nil or player == "" then return end if layout.water_touching then awards.unlock(player, "digtron_water") end if layout.lava_touching then awards.unlock(player, "digtron_lava") end if table.getn(layout.all) > 9 then awards.unlock(player, "digtron_size10") if table.getn(layout.all) > 99 then awards.unlock(player, "digtron_size100") end end if table.getn(layout.diggers) > 24 then awards.unlock(player, "digtron_digger25") end if table.getn(layout.builders) > 24 then awards.unlock(player, "digtron_builder25") end if layout.controller.y > 100 then awards.unlock(player, "digtron_height100") if layout.controller.y > 1000 then awards.unlock(player, "digtron_height1000") end elseif layout.controller.y < -100 then awards.unlock(player, "digtron_depth100") if layout.controller.y < -1000 then awards.unlock(player, "digtron_depth1000") if layout.controller.y < -2000 then awards.unlock(player, "digtron_depth2000") if layout.controller.y < -4000 then awards.unlock(player, "digtron_depth4000") if layout.controller.y < -8000 then awards.unlock(player, "digtron_depth8000") if layout.controller.y < -16000 then awards.unlock(player, "digtron_depth16000") if layout.controller.y < -30000 then awards.unlock(player, "digtron_depth30000") end end end end end end end end digtron.award_crate = function (layout, player) if layout == nil or player == nil or player == "" then return end -- Note that we're testing >10 rather than >9 because this layout includes the crate node if table.getn(layout.all) > 10 then awards.unlock(player, "digtron_crate10") if table.getn(layout.all) > 100 then awards.unlock(player, "digtron_crate100") end end end awards.register_achievement("digtron_water",{ title = S("Deep Blue Digtron"), description = S("Encounter water while operating a Digtron."), background = "awards_bg_mining.png", icon = "default_water.png^digtron_digger_yb_frame.png", }) awards.register_achievement("digtron_lava",{ title = S("Digtrons of Fire"), description = S("Encounter lava while operating a Digtron."), background = "awards_bg_mining.png", icon = "default_lava.png^digtron_digger_yb_frame.png", }) awards.register_achievement("digtron_size10",{ title = S("Bigtron"), description = S("Operate a Digtron with 10 or more component blocks."), background = "awards_bg_mining.png", icon = "digtron_plate.png^digtron_crate.png", }) awards.register_achievement("digtron_size100",{ title = S("Really Bigtron"), description = S("Operate a Digtron with 100 or more component blocks."), background = "awards_bg_mining.png", icon = "digtron_plate.png^digtron_crate.png", -- TODO: Visually distinguish this from Bigtron }) awards.register_achievement("digtron_builder25",{ title = S("Buildtron"), description = S("Operate a Digtron with 25 or more builder modules."), background = "awards_bg_mining.png", icon = "digtron_plate.png^digtron_builder.png^digtron_crate.png", }) awards.register_achievement("digtron_digger25",{ title = S("Digging Leviathan"), description = S("Operate a Digtron with 25 or more digger heads."), background = "awards_bg_mining.png", icon = "digtron_plate.png^digtron_motor.png^digtron_crate.png", }) awards.register_achievement("digtron_height1000",{ title = S("Digtron In The Sky"), description = S("Operate a Digtron above 1000m elevation"), background = "awards_bg_mining.png", icon = "default_river_water.png^default_snow_side.png^[transformR180^digtron_digger_yb_frame.png", }) awards.register_achievement("digtron_height100",{ title = S("Digtron High"), description = S("Operate a Digtron above 100m elevation"), background = "awards_bg_mining.png", icon = "default_river_water.png^default_snow_side.png^digtron_digger_yb_frame.png", }) awards.register_achievement("digtron_depth100",{ title = S("Scratching the Surface"), description = S("Operate a Digtron 100m underground"), background = "awards_bg_mining.png", icon = "default_cobble.png^digtron_digger_yb_frame.png^awards_level1.png", }) awards.register_achievement("digtron_depth1000",{ title = S("Digging Deeper"), description = S("Operate a Digtron 1,000m underground"), background = "awards_bg_mining.png", icon = "default_cobble.png^[colorize:#0002^digtron_digger_yb_frame.png^awards_level2.png", }) awards.register_achievement("digtron_depth2000",{ title = S("More Than a Mile"), description = S("Operate a Digtron 2,000m underground"), background = "awards_bg_mining.png", icon = "default_cobble.png^[colorize:#0004^digtron_digger_yb_frame.png^awards_level3.png", }) awards.register_achievement("digtron_depth4000",{ title = S("Digging Below Plausibility"), description = S("The deepest mine in the world is only 3.9 km deep, you operated a Digtron below 4km"), background = "awards_bg_mining.png", icon = "default_cobble.png^[colorize:#0006^digtron_digger_yb_frame.png^awards_level4.png", }) awards.register_achievement("digtron_depth8000",{ title = S("Double Depth"), description = S("Operate a Digtron 8,000m underground"), background = "awards_bg_mining.png", icon = "default_cobble.png^[colorize:#0008^digtron_digger_yb_frame.png^awards_level5.png", }) awards.register_achievement("digtron_depth16000",{ title = S("Halfway to the Core"), description = S("Operate a Digtron 16,000m underground"), background = "awards_bg_mining.png", icon = "default_cobble.png^[colorize:#000A^digtron_digger_yb_frame.png^awards_level6.png", }) awards.register_achievement("digtron_depth30000",{ title = S("Nowhere To Go But Up"), description = S("Operate a Digtron 30,000m underground"), background = "awards_bg_mining.png", icon = "default_cobble.png^[colorize:#000C^digtron_digger_yb_frame.png^awards_level7.png", }) awards.register_achievement("digtron_100mese_dug",{ title = S("Mese Master"), description = S("Mine 100 Mese crystals with a Digtron"), background = "awards_bg_mining.png", icon = "digtron_plate.png^default_mese_crystal.png^digtron_digger_yb_frame.png", }) awards.register_achievement("digtron_100diamond_dug",{ title = S("Diamond Vs. Diamond"), description = S("Mine 100 diamonds with a Digtron"), background = "awards_bg_mining.png", icon = "digtron_plate.png^default_diamond.png^digtron_digger_yb_frame.png", }) awards.register_achievement("digtron_1000dirt_dug",{ title = S("Strip Mining"), description = S("Excavate 1000 units of dirt with a Digtron"), background = "awards_bg_mining.png", icon = "default_dirt.png^digtron_digger_yb_frame.png", }) awards.register_achievement("digtron_1000_dug",{ title = S("Digtron Miner"), description = S("Excavate 1000 blocks using a Digtron"), background = "awards_bg_mining.png", icon = "digtron_plate.png^default_tool_bronzepick.png^digtron_digger_yb_frame.png", }) awards.register_achievement("digtron_10000_dug",{ title = S("Digtron Expert Miner"), description = S("Excavate 10,000 blocks using a Digtron"), background = "awards_bg_mining.png", icon = "digtron_plate.png^default_tool_steelpick.png^digtron_digger_yb_frame.png", }) awards.register_achievement("digtron_100000_dug",{ title = S("Digtron Master Miner"), description = S("Excavate 100,000 blocks using a Digtron"), background = "awards_bg_mining.png", icon = "digtron_plate.png^default_tool_diamondpick.png^digtron_digger_yb_frame.png", }) awards.register_achievement("digtron_1000000_dug",{ title = S("DIGTRON MEGAMINER"), description = S("Excavate over a million blocks using a Digtron!"), background = "awards_bg_mining.png", icon = "digtron_plate.png^default_tool_mesepick.png^digtron_digger_yb_frame.png", }) awards.register_achievement("digtron_1000wood_dug",{ title = S("Clear Cutting"), description = S("Chop down 1000 units of tree with a Digtron"), background = "awards_bg_mining.png", icon = "digtron_plate.png^default_sapling.png^digtron_digger_yb_frame.png", }) awards.register_achievement("digtron_10000wood_dug",{ title = S("Digtron Deforestation"), description = S("Chop down 10,000 units of tree with a Digtron"), background = "awards_bg_mining.png", icon = "digtron_plate.png^default_sapling.png^digtron_digger_yb_frame.png", }) awards.register_achievement("digtron_1000grass_dug",{ title = S("Lawnmower"), description = S("Harvest 1000 units of grass with a Digtron"), background = "awards_bg_mining.png", icon = "digtron_plate.png^default_grass_5.png^digtron_digger_yb_frame.png", }) awards.register_achievement("digtron_1000iron_dug",{ title = S("Iron Digtron"), description = S("Excavate 1000 units of iron ore with a Digtron"), background = "awards_bg_mining.png", icon = "digtron_plate.png^default_steel_ingot.png^digtron_digger_yb_frame.png", }) awards.register_achievement("digtron_1000copper_dug",{ title = S("Copper Digtron"), description = S("Excavate 1000 units of copper ore with a Digtron"), background = "awards_bg_mining.png", icon = "digtron_plate.png^default_copper_ingot.png^digtron_digger_yb_frame.png", }) awards.register_achievement("digtron_1000coal_dug",{ title = S("Coal Digtron"), description = S("Excavate 1,000 units if coal with a Digtron"), background = "awards_bg_mining.png", icon = "digtron_plate.png^default_coal_lump.png^digtron_digger_yb_frame.png", }) awards.register_achievement("digtron_10000coal_dug",{ title = S("Bagger 288"), description = S("Excavate 10,000 units of coal with a Digtron"), background = "awards_bg_mining.png", icon = "digtron_plate.png^default_coal_block.png^digtron_digger_yb_frame.png", }) awards.register_achievement("digtron_100gold_dug",{ title = S("Digtron 49er"), description = S("Excavate 100 units of gold with a Digtron"), background = "awards_bg_mining.png", icon = "digtron_plate.png^default_gold_ingot.png^digtron_digger_yb_frame.png", }) awards.register_achievement("digtron_1000_built",{ title = S("Constructive Digging"), description = S("Build 1,000 blocks with a Digtron"), background = "awards_bg_mining.png", icon = "digtron_plate.png^digtron_builder.png", }) awards.register_achievement("digtron_10000_built",{ title = S("Highly Constructive Digging"), description = S("Build 10,000 blocks with a Digtron"), background = "awards_bg_mining.png", icon = "digtron_plate.png^digtron_axel_side.png^[transformR90^digtron_builder.png", }) awards.register_achievement("digtron_crate10",{ title = S("Digtron Packrat"), description = S("Stored 10 or more Digtron blocks in one crate."), background = "awards_bg_mining.png", icon = "digtron_plate.png^digtron_crate.png", -- TODO: Visually distinguish this from Bigtron }) awards.register_achievement("digtron_crate100",{ title = S("Digtron Hoarder"), description = S("Stored 100 or more Digtron blocks in one crate."), background = "awards_bg_mining.png", icon = "digtron_plate.png^digtron_crate.png", -- TODO: Visually distinguish this from Bigtron })