diff --git a/api.lua b/api.lua index 71b55e5..5636178 100644 --- a/api.lua +++ b/api.lua @@ -29,7 +29,7 @@ function mobs:register_mob(name, def) animation = def.animation, follow = def.follow, jump = def.jump or true, - + timer = 0, env_damage_timer = 0, -- only if state = "attack" attack = {player=nil, dist=nil}, @@ -38,7 +38,7 @@ function mobs:register_mob(name, def) old_y = nil, lifetimer = 600, tamed = false, - + set_velocity = function(self, v) local yaw = self.object:getyaw() if self.drawtype == "side" then @@ -48,12 +48,12 @@ function mobs:register_mob(name, def) local z = math.cos(yaw) * v self.object:setvelocity({x=x, y=self.object:getvelocity().y, z=z}) end, - + get_velocity = function(self) local v = self.object:getvelocity() return (v.x^2 + v.z^2)^(0.5) end, - + set_animation = function(self, type) if not self.animation then return @@ -111,12 +111,12 @@ function mobs:register_mob(name, def) end end end, - + on_step = function(self, dtime) if self.type == "monster" and minetest.setting_getbool("only_peaceful_mobs") then self.object:remove() end - + self.lifetimer = self.lifetimer - dtime if self.lifetimer <= 0 and not self.tamed then local player_count = 0 @@ -130,7 +130,7 @@ function mobs:register_mob(name, def) return end end - + if self.object:getvelocity().y > 0.1 then local yaw = self.object:getyaw() if self.drawtype == "side" then @@ -142,7 +142,7 @@ function mobs:register_mob(name, def) else self.object:setacceleration({x=0, y=-10, z=0}) end - + if self.disable_fall_damage and self.object:getvelocity().y == 0 then if not self.old_y then self.old_y = self.object:getpos().y @@ -158,7 +158,7 @@ function mobs:register_mob(name, def) self.old_y = self.object:getpos().y end end - + self.timer = self.timer+dtime if self.state ~= "attack" then if self.timer < 1 then @@ -166,15 +166,15 @@ function mobs:register_mob(name, def) end self.timer = 0 end - + if self.sounds and self.sounds.random and math.random(1, 100) <= 1 then minetest.sound_play(self.sounds.random, {object = self.object}) end - + local do_env_damage = function(self) local pos = self.object:getpos() local n = minetest.env:get_node(pos) - + if self.light_damage and self.light_damage ~= 0 and pos.y>0 and minetest.env:get_node_light(pos) @@ -187,7 +187,7 @@ function mobs:register_mob(name, def) self.object:remove() end end - + if self.water_damage and self.water_damage ~= 0 and minetest.get_item_group(n.name, "water") ~= 0 then @@ -196,7 +196,7 @@ function mobs:register_mob(name, def) self.object:remove() end end - + if self.lava_damage and self.lava_damage ~= 0 and minetest.get_item_group(n.name, "lava") ~= 0 then @@ -206,7 +206,7 @@ function mobs:register_mob(name, def) end end end - + self.env_damage_timer = self.env_damage_timer + dtime if self.state == "attack" and self.env_damage_timer > 1 then self.env_damage_timer = 0 @@ -214,7 +214,7 @@ function mobs:register_mob(name, def) elseif self.state ~= "attack" then do_env_damage(self) end - + if self.type == "monster" and minetest.setting_getbool("enable_damage") then for _,player in pairs(minetest.get_connected_players()) do local s = self.object:getpos() @@ -235,7 +235,7 @@ function mobs:register_mob(name, def) end end end - + if self.follow ~= "" and not self.following then for _,player in pairs(minetest.get_connected_players()) do local s = self.object:getpos() @@ -246,7 +246,7 @@ function mobs:register_mob(name, def) end end end - + if self.following and self.following:is_player() then if self.following:get_wielded_item():get_name() ~= self.follow then self.following = nil @@ -290,7 +290,7 @@ function mobs:register_mob(name, def) end end end - + if self.state == "stand" then if math.random(1, 4) == 1 then self.object:setyaw(self.object:getyaw()+((math.random(0,360)-180)/180*math.pi)) @@ -337,7 +337,7 @@ function mobs:register_mob(name, def) else self.attack.dist = dist end - + local vec = {x=p.x-s.x, y=p.y-s.y, z=p.z-s.z} local yaw = math.atan(vec.z/vec.x)+math.pi/2 if self.drawtype == "side" then @@ -394,7 +394,7 @@ function mobs:register_mob(name, def) else self.attack.dist = dist end - + local vec = {x=p.x-s.x, y=p.y-s.y, z=p.z-s.z} local yaw = math.atan(vec.z/vec.x)+math.pi/2 if self.drawtype == "side" then @@ -405,16 +405,16 @@ function mobs:register_mob(name, def) end self.object:setyaw(yaw) self.set_velocity(self, 0) - + if self.timer > self.shoot_interval and math.random(1, 100) <= 60 then self.timer = 0 - + self:set_animation("punch") - + if self.sounds and self.sounds.attack then minetest.sound_play(self.sounds.attack, {object = self.object}) end - + local p = self.object:getpos() p.y = p.y + (self.collisionbox[2]+self.collisionbox[5])/2 local obj = minetest.env:add_entity(p, self.arrow) @@ -428,7 +428,7 @@ function mobs:register_mob(name, def) end end end, - + on_activate = function(self, staticdata, dtime_s) self.object:set_armor_groups({fleshy=self.armor}) self.object:setacceleration({x=0, y=-10, z=0}) @@ -452,7 +452,7 @@ function mobs:register_mob(name, def) self.object:remove() end end, - + get_staticdata = function(self) local tmp = { lifetimer = self.lifetimer, @@ -460,7 +460,7 @@ function mobs:register_mob(name, def) } return minetest.serialize(tmp) end, - + on_punch = function(self, hitter) if self.object:get_hp() <= 0 then if hitter and hitter:is_player() and hitter:get_inventory() then @@ -472,7 +472,7 @@ function mobs:register_mob(name, def) end end end, - + }) end @@ -514,7 +514,7 @@ function mobs:register_spawn(name, nodes, max_light, min_light, chance, active_o if spawn_func and not spawn_func(pos, node) then return end - + if minetest.setting_getbool("display_mob_spawn") then minetest.chat_send_all("[mobs] Add "..name.." at "..minetest.pos_to_string(pos)) end @@ -532,10 +532,56 @@ function mobs:register_arrow(name, def) velocity = def.velocity, hit_player = def.hit_player, hit_node = def.hit_node, - + + count = 0, + sounds = {}, + on_step = function(self, dtime) + self.object:set_properties({textures = {"mobs_fireball.png^[transform"..math.random(0,7)}}) + local vel = self.object:getvelocity() + local quiet = vector.equals(vel, {x=0,y=0,z=0}) + if quiet + and (not self.vel or vector.equals(self.vel, {x=0,y=0,z=0})) then + for _,i in pairs(self.sounds) do + minetest.sound_stop(i) + end + self.object:remove() + return + end + if not self.vel then + self.vel = vel + self.object:setvelocity({x=0,y=0,z=0}) + local newp = vector.normalize({x=vel.x, y=0, z=vel.z}) + self.object:setpos(vector.add(self.object:getpos(), newp)) + for _,i in pairs(self.sounds) do + minetest.sound_stop(i) + end + end local pos = self.object:getpos() - if minetest.env:get_node(self.object:getpos()).name ~= "air" then + if quiet then + local count = self.count + if count >= 60 then + minetest.sound_play("mobs_fireball", {pos = pos}) + for _,i in pairs(self.sounds) do + minetest.sound_stop(i) + end + self.object:setvelocity(self.vel) + return + end + count = count+1 + self.sounds[count] = minetest.sound_play("mobs_dm", { + pos = pos, + gain = count/50, + loop = true + }) + self.count = count + return + end + for _,i in pairs(self.sounds) do + minetest.sound_stop(i) + end + + if minetest.env:get_node(pos).name ~= "air" then self.hit_node(self, pos, node) self.object:remove() return @@ -548,6 +594,13 @@ function mobs:register_arrow(name, def) return end end - end + end, + + on_serialize = function(self) + self.object:remove() + for _,i in pairs(self.sounds) do + minetest.sound_stop(i) + end + end, }) end diff --git a/init.lua b/init.lua index 0bf5f26..bb62e1d 100644 --- a/init.lua +++ b/init.lua @@ -201,7 +201,7 @@ mobs:register_mob("mobs:sheep", { }, follow = "farming:wheat", view_range = 5, - + on_rightclick = function(self, clicker) local item = clicker:get_wielded_item() if item:get_name() == "farming:wheat" then @@ -275,7 +275,7 @@ mobs:register_mob("mobs:rat", { water_damage = 0, lava_damage = 1, light_damage = 0, - + on_rightclick = function(self, clicker) if clicker:is_player() and clicker:get_inventory() then clicker:get_inventory():add_item("main", "mobs:rat") @@ -288,7 +288,7 @@ mobs:register_spawn("mobs:rat", {"default:dirt_with_grass", "default:stone"}, 20 minetest.register_craftitem("mobs:rat", { description = "Rat", inventory_image = "mobs_rat_inventory.png", - + on_place = function(itemstack, placer, pointed_thing) if pointed_thing.above then minetest.env:add_entity(pointed_thing.above, "mobs:rat") @@ -297,11 +297,11 @@ minetest.register_craftitem("mobs:rat", { return itemstack end, }) - + minetest.register_craftitem("mobs:rat_cooked", { description = "Cooked Rat", inventory_image = "mobs_cooked_rat.png", - + on_use = minetest.item_eat(3), }) @@ -376,9 +376,9 @@ mobs:register_mob("mobs:dungeon_master", { attack_type = "shoot", arrow = "mobs:fireball", shoot_interval = 2.5, - sounds = { + --[[sounds = { attack = "mobs_fireball", - }, + },--]] animation = { stand_start = 0, stand_end = 19, diff --git a/sounds/mobs_dm.ogg b/sounds/mobs_dm.ogg new file mode 100644 index 0000000..385ff75 Binary files /dev/null and b/sounds/mobs_dm.ogg differ