#ifndef USERINTERFACE_H #define USERINTERFACE_H // Forward declaration of class Engine class Engine; #include #include #include "Debug.h" #include "Engine.h" using namespace irr; using namespace irr::core; using namespace irr::gui; using std::string; using std::wstring; enum UserInterfaceElements { UIE_MAINWINDOW = 1000, UIE_LOADBUTTON = 1001, UIE_LOADFILEDIALOG = 1002, UIE_FILEMENU = 1003 }; enum UserInterfaceCommands { UIC_FILE_LOAD = 1000, UIC_FILE_QUIT = 1001 }; class UserInterface : public IEventReceiver { private: Engine *m_Engine; IGUIEnvironment *m_Gui; IGUIFont *m_GuiFont; void setupUserInterface(); void displayLoadFileDialog(); void handleMenuItemPressed( IGUIContextMenu *menu ); public: UserInterface( Engine *device ); ~UserInterface(); IGUIEnvironment * getGUIEnvironment() const; // IEventReceiver virtual bool OnEvent( const SEvent &event ); }; #endif // USERINTERFACE_H