From aec1777c87e36608e3f47960600b237fb4f2b68e Mon Sep 17 00:00:00 2001 From: PilzAdam Date: Mon, 17 Sep 2012 17:10:27 +0200 Subject: [PATCH] Bugfix in spawning --- init.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/init.lua b/init.lua index 7d4dacc..6276e5f 100644 --- a/init.lua +++ b/init.lua @@ -363,7 +363,7 @@ function mobs:register_spawn(name, nodes, max_light) for _,obj in pairs(minetest.env:get_objects_inside_radius(pos, 50)) do if obj:is_player() then return - elseif obj:get_luaentity().name == "__builtin:item" then + elseif obj:get_luaentity().name == name then count = count+1 end end