-- main `S` code in init.lua local S S = farming.S minetest.register_node("farming_plus:cocoa_sapling", { description = S("Cocoa Tree Sapling"), drawtype = "plantlike", tiles = {"farming_cocoa_sapling.png"}, inventory_image = "farming_cocoa_sapling.png", wield_image = "farming_cocoa_sapling.png", paramtype = "light", walkable = false, selection_box = { type = "fixed", fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3} }, groups = {dig_immediate=3,flammable=2}, sounds = default.node_sound_defaults(), }) minetest.register_node("farming_plus:cocoa_leaves", { drawtype = "allfaces_optional", tiles = {"farming_banana_leaves.png"}, paramtype = "light", groups = {snappy=3, leafdecay=3, flammable=2, not_in_creative_inventory=1}, drop = { max_items = 1, items = { { items = {'farming_plus:cocoa_sapling'}, rarity = 20, }, } }, sounds = default.node_sound_leaves_defaults(), }) minetest.register_abm({ nodenames = {"farming_plus:cocoa_sapling"}, interval = 60, chance = 20, action = function(pos, node) farming.generate_tree(pos, "default:tree", "farming_plus:cocoa_leaves", {"default:sand", "default:desert_sand"}, {["farming_plus:cocoa"]=20}) end }) minetest.register_on_generated(function(minp, maxp, blockseed) if math.random(1, 100) > 5 then return end local tmp = {x=(maxp.x-minp.x)/2+minp.x, y=(maxp.y-minp.y)/2+minp.y, z=(maxp.z-minp.z)/2+minp.z} local pos = minetest.find_node_near(tmp, maxp.x-minp.x, {"default:desert_sand"}) if pos ~= nil then farming.generate_tree({x=pos.x, y=pos.y+1, z=pos.z}, "default:tree", "farming_plus:cocoa_leaves", {"default:sand", "default:desert_sand"}, {["farming_plus:cocoa"]=20}) end end) minetest.register_node("farming_plus:cocoa", { description = S("Cocoa"), tiles = {"farming_cocoa.png"}, visual_scale = 0.5, inventory_image = "farming_cocoa.png", wield_image = "farming_cocoa.png", drawtype = "torchlike", paramtype = "light", sunlight_propagates = true, walkable = false, groups = {fleshy=3,dig_immediate=3,flammable=2,leafdecay=3,leafdecay_drop=1}, sounds = default.node_sound_defaults(), }) minetest.register_craftitem("farming_plus:cocoa_bean", { description = "Cocoa Bean", inventory_image = "farming_cocoa_bean.png", }) minetest.register_craft({ output = "farming_plus:cocoa_bean 10", type = "shapeless", recipe = {"farming_plus:cocoa"}, })