# Usage `./vengi-voxconvert --merge --scale --input infile --output outfile` * `--crop`: reduces the volume sizes to their voxel boundaries. * `--export-layers`: export all the layers of a scene into single files. It is suggested to name the layers properly to get reasonable file names. * `--export-palette`: will save the included palette as png next to the source file. * `--filter `: will filter out layers not mentioned in the expression. E.g. `1-2,4` will handle layer 1, 2 and 4. It is the same as `1,2,4`. The first layer is `0`. See the layers note below. * `--force`: overwrite existing files * `--image-as-heightmap`: import input images as heightmap (default) * `--image-as-volume`: import given input image as volume. Uses a depth map to make a volume out of the image. * `--image-as-volume-max-depth`: importing image as volume max depth * `--image-as-volume-both-sides`: importing image as volume and use the depth map for both sides * `--image-as-plane`: import input images as planes * `--input `: allows to specify input files. You can specify more than one file * `--merge`: will merge a multi layer volume (like `vox`, `qb` or `qbt`) into a single volume of the target file * `--mirror `: allows you to mirror the volumes at x, y and z axis * `--output `: allows you to specify the output filename * `--pivot `: change the pivots of the volume layers. Not all voxel formats support this. * `--resize `: resize the volume by the given x (right), y (up) and z (back) values * `--rotate `: allows you to rotate the volumes by 90 degree at x, y and z axis * `--scale`: perform lod conversion of the input volume (50% scale per call) * `--script "