From e0a9e6afb5c1ba7c681974d1390851fd9b816d40 Mon Sep 17 00:00:00 2001 From: Martin Gerhardy Date: Fri, 21 Jan 2022 20:11:03 +0100 Subject: [PATCH] VOXELFORMAT: fixed transformation for vox models in some cases --- src/modules/voxelformat/VoxFormat.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/modules/voxelformat/VoxFormat.cpp b/src/modules/voxelformat/VoxFormat.cpp index 0ba702d19..2168b8f68 100644 --- a/src/modules/voxelformat/VoxFormat.cpp +++ b/src/modules/voxelformat/VoxFormat.cpp @@ -291,7 +291,7 @@ bool VoxFormat::saveGroups(const SceneGraph &sceneGraph, const core::String &fil instance.layer_index = layers.size() - 1; instance.name = node.name().c_str(); instance.hidden = !node.visible(); - const glm::vec3 transform = node.region().getCenterf(); + const glm::vec3 transform = glm::floor(node.region().getCenterf()); // y and z are flipped here instance.transform = ogt_identity_transform; instance.transform.m30 = transform.x;