diff --git a/contrib/installer/linux/voxconvert.man.in b/contrib/installer/linux/voxconvert.man.in index 0384b9c9a..827ea29ce 100644 --- a/contrib/installer/linux/voxconvert.man.in +++ b/contrib/installer/linux/voxconvert.man.in @@ -324,6 +324,8 @@ Config vars to control the meshing: \fBvoxformat_withcolor\fP: Export vertex colors .PP \fBvoxformat_withtexcoords\fP: Export texture coordinates +.PP +\fBvoxformat_transform_mesh\fP: Apply the keyframe transforms to the mesh .SH HOMEPAGE https://github.com/mgerhardy/vengi diff --git a/docs/Formats.md b/docs/Formats.md index 2c8c9c75a..b6bda2591 100644 --- a/docs/Formats.md +++ b/docs/Formats.md @@ -42,6 +42,7 @@ Exporting to ply, gltf, stl and obj is also supported. A few [cvars](Configurati * `voxformat_quads`: Export to quads * `voxformat_withcolor`: Export vertex colors * `voxformat_withtexcoords`: Export texture coordinates +* `voxformat_transform_mesh`: Apply the keyframe transform to the mesh Basic voxelization is supported for ply, gltf, stl and obj files, too. The following [cvars](Configuration.md) can be modified here: