#farmingNG settings #maximum charge of the seeder, lower values mean faster load if technic present farmingNG_seeder_max_charge (Maximum charge of the seeder) int 900000 #costs to place a seed: maxcharge devided by charge_per_node = number of #nodes which can be placed (default 900000 / 1800 = 500 nodes) farmingNG_seeder_charge_per_node (How much it costs to place a seed) int 1800 #more verbose, tells you how many seeds were used and more farmingNG_chaton (more verbose chat messages) bool false #less expensive recipe if technic mod is present farmingNG_easy (easy recipe if technic mod is present) bool false #maximum charge of the harvster, lower values mean faster load if technic present farmingNG_harvester_max_charge (Maximum charge of the harvester) int 650000 #costs to place a seed: maxcharge devided by charge_per_node = number of #nodes which can be harvested (default 650000 / 1300 = 500 nodes) farmingNG_harvester_charge_per_node (Costs of harvesting one node) int 1300 #plants like wheat, rice, oat etc do not grow equally but already give drops #if only 90% grown, set to false if you only want to harvest 100% grown nodes farmingNG_harvester_nofullg (harvest not already fully grown) bool true #set to false if you you do not need the harvester farmingNG_harvester_machine (harvester tool available) bool true #control sound volume >1 loud, <1 quiet farmingNG_gain (sound volume) float 0.5