-- *** Farming_NextGen mod *** farmingNG = {} local path = minetest.get_modpath(minetest.get_current_modname()) farmingNG.seeder_seed = {} farmingNG.seeder_utils = {} farmingNG.harvester_names = {} -- register_seed(Seed ,Plantname) -- Seed = fully name of the seed like "farming:seed_cotton" -- Plantname = fully Name of the plant like "farming:cotton_1" function farmingNG.register_seed(seed, plant) if(seed ~= "" and plant ~= "") then local new_seed = {} new_seed = {seed, plant} table.insert(farmingNG.seeder_seed, new_seed) return true end return false end -- register_seed -- register_util(Seedling, Util) -- Seedling = fully name of the seedling like "farming_nextgen:grape_seedling" -- Plantname = fully Name of the tool like "farming_plus:grapes_1" function farmingNG.register_util(seedling, util) if(seedling ~= "" and util ~= "") then local new_util = {} new_util = {seedling, util} table.insert(farmingNG.seeder_utils, new_util) return true end return false end -- register_seed dofile(path.."/settings.lua") dofile(path.."/seeder.lua") if farmingNG.harvester_machine then dofile(path.."/harvester.lua") -- register_harvestername(plantname) -- Plantname = fully Name of the plant like "farming:cotton_8" function farmingNG.register_harvest(plantname) if(plantname ~= "") then farmingNG.harvester_names[plantname] = true return true end -- if(plantname return false end -- function farmingNG.register_harvestername else function farmingNG.register_harvestername(plantname) return false end -- function farmingNG.register_harvestername end -- if(farmingNG.harvester_maschine -- The following is only on Jungle Server valid if farmingNG.havetech then -- compatibility alias minetest.register_alias("technic:seeder", "farming_nextgen:seeder") end print("[MOD] " .. minetest.get_current_modname() .. " loaded.")