From 96c30452f9d2e6085769baa5befbcbcf62a507c4 Mon Sep 17 00:00:00 2001 From: Giuseppe Bilotta Date: Mon, 14 Nov 2011 18:40:41 +0100 Subject: [PATCH] Fix structs being declared as classes Some compilers complain when a class is declared as a struct or vice versa. Fix by making sure that the correct tag is used both in declaration and definition. --- src/camera.h | 2 +- src/inventory.h | 2 +- src/materials.h | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/camera.h b/src/camera.h index 8321a1f0d..973ae3f31 100644 --- a/src/camera.h +++ b/src/camera.h @@ -29,7 +29,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include class LocalPlayer; -class MapDrawControl; +struct MapDrawControl; class ExtrudedSpriteSceneNode; class IGameDef; diff --git a/src/inventory.h b/src/inventory.h index a303fa0de..24591f33f 100644 --- a/src/inventory.h +++ b/src/inventory.h @@ -31,7 +31,7 @@ with this program; if not, write to the Free Software Foundation, Inc., class ServerActiveObject; class ServerEnvironment; -class PointedThing; +struct PointedThing; class ITextureSource; class IGameDef; diff --git a/src/materials.h b/src/materials.h index 9db33fc63..bcf930581 100644 --- a/src/materials.h +++ b/src/materials.h @@ -93,7 +93,7 @@ struct DiggingProperties u16 wear; }; -class ToolDiggingProperties; +struct ToolDiggingProperties; class INodeDefManager; DiggingProperties getDiggingProperties(u16 content, ToolDiggingProperties *tp,