From 60a102ca3d078fdc96d3aa7fa84dbba0fd437724 Mon Sep 17 00:00:00 2001 From: Noodlemire Date: Sun, 12 Jul 2020 18:24:26 -0500 Subject: [PATCH] Final touchups --- README.md | 3 ++- mod.conf | 2 +- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 944b664..8f94150 100644 --- a/README.md +++ b/README.md @@ -14,7 +14,8 @@ Dependencies and Support Although there are no hard dependencies, there is a long list of optional dependencies, which enable various features: * default is necessary to craft most ammo types, and provides obsidian shards and mese crystal fragments as slingshot ammo. * hardtrees enables rocks for slingshots. -* mesecons enable slingshotted mese crystal fragments to power mesecon effectors. +* mesecons enable slingshotted mese crystal fragments to power mesecon effectors. +* farming provides string for basic bows and slingshots. * fire enables fire arrows, and TNT enables bomb arrows. * basic_materials provides craftability for steel bows and slingshots. * animalmaterials (mobf), creatures (mob engine), or mobs (mobs_redo) provide feathers usable in crafting arrows. Any one mod will do. diff --git a/mod.conf b/mod.conf index 89c79a3..bf560fc 100644 --- a/mod.conf +++ b/mod.conf @@ -1,3 +1,3 @@ name = projectile description = Adds a small slingshot that can launch certain small objects as projectiles, such as rocks. -optional_depends = animalmaterials, creatures, default, fire, hardtrees, mesecons, mobs, tnt +optional_depends = animalmaterials, creatures, default, farming, fire, hardtrees, mesecons, mobs, tnt