diff --git a/_en/items/creating_textures.md b/_en/items/creating_textures.md index f46029f..3a1b842 100644 --- a/_en/items/creating_textures.md +++ b/_en/items/creating_textures.md @@ -9,18 +9,21 @@ redirect_from: /en/chapters/creating_textures.html ## Introduction -Being able to create and optimise textures for Minetest is a useful skill -when developing mods. There are many techniques relevant to working on -pixel art textures, and understanding these techniques will greatly improve -the quality of the textures you create for Minetest. +Being able to create and optimise textures is a very useful skill when +developing for Minetest. +There are many techniques relevant to working on pixel art textures, +and understanding these techniques will greatly improve +the quality of the textures you create. -* [Resources](#resources) +* [Learning to Draw](#learning-to-draw) * [Techniques](#techniques) * [Editors](#editors) -## Resources +## Learning to Draw -* [16×16 Pixel Art Tutorial](http://www.photonstorm.com/art/tutorials-art/16x16-pixel-art-tutorial) +Teaching how to draw good pixel art is out of scope of this book. + +* [16×16 Pixel Art Tutorial on photonstorm.com](http://www.photonstorm.com/art/tutorials-art/16x16-pixel-art-tutorial) ## Techniques @@ -36,14 +39,14 @@ level of precision and control. Textures used for nodes should generally be designed to tile. This means when you place multiple nodes with the same texture together, the edges line -up correctly: +up correctly. -[IMAGE NEEDED - cobblestone that tiles correctly] + If you fail to match the edges correctly, the result is far less pleasing -to look at: +to look at. -[IMAGE NEEDED - node that doesn't tile correctly] + ### Transparency @@ -76,8 +79,4 @@ When using GIMP, the pencil tool can be selected from the Toolbox: Pencil in GIMP -It's also advisable to select the Hard edge checkbox for the eraser tool: - -
- Eraser in GIMP -
+It's also advisable to select the Hard edge checkbox for the eraser tool.