# If true bank can be crafted emeraldbank.bank_craft (bank craft) bool true # If true shop can be crafted emeraldbank.shop_craft (shop craft) bool true # If true, bank will give emeralds to players for gamed time emeraldbank.income_enabled (Is income enabled?) bool true # Number of emeralds given as income emeraldbank.income_count (number of emeralds) int 1 # Length of time (in seconds) between checking if a user should get income emeraldbank.income_period (time between income) int 1800