if mobs.mod and mobs.mod == "redo" then mobs:register_mob("penguin:penguin", { type = "animal", passive = false, attack_type = "dogfight", reach = 1, damage = 2, hp_min = 5, hp_max = 15, armor = 200, collisionbox = {-0.25, -0.4, -0.25, 0.25, 0.3, 0.25}, visual = "mesh", mesh = "mobs_penguin.b3d", drawtype = "front", textures = { {"mobs_penguin.png"}, {"mobs_penguin_tux.png"}, }, blood_texture = "mobs_blood.png", visual_size = {x=8,y=8}, makes_footstep_sound = true, sounds = { random = "penguin_chirrup", }, -- speed and jump walk_velocity = 1, run_velocity = 2, jump = true, jump_height = 1, stepheight = 1.1, floats = 1, -- drops raw meat when dead drops = { {name = "mobs:meat_raw", chance = 1, min = 1, max = 4}, }, -- damaged by water_damage = 1, lava_damage = 5, light_damage = 0, -- model animation animation = { speed_normal = 15, speed_run = 15, stand_start = 0, stand_end = 60, -- head down/up walk_start = 150, walk_end = 170, -- walk run_start = 150, run_end = 170, -- walk punch_start = 70, punch_end = 140, -- attack }, follow = "farming:wheat", view_range = 7, replace_rate = 50, replace_what = {"group:flora"}, replace_with = "air", }) mobs:register_spawn("penguin:penguin", {"default:dirt_with_snow", "default:snowblock"}, 20, 0, 20000, 1, 31000) mobs:register_egg("penguin:penguin", "Penguin", "default_grass.png", 1) end