minetest.register_abm({ -- Controls non-contained fire nodenames = {'more_fire:embers','more_fire:campfire'}, interval = 1.0, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) local meta = minetest.env:get_meta(pos) for i, name in ipairs({ 'fuel_totaltime', 'fuel_time', }) do if meta:get_string(name) == '' then meta:set_float(name, 5.0) end end local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local was_active = false if meta:get_float('fuel_time') < meta:get_float('fuel_totaltime') then was_active = true meta:set_float('fuel_time', meta:get_float('fuel_time') + 0.25) end if meta:get_float('fuel_time') < meta:get_float('fuel_totaltime') then minetest.sound_play({name='fire_small'},{gain=0.07}, {loop=true}) local percent = math.floor(meta:get_float('fuel_time') / meta:get_float('fuel_totaltime') * 100) meta:set_string('infotext','Campfire active: '..percent..'%') minetest.swap_node(pos, {name = 'more_fire:campfire'}) meta:set_string('formspec', 'size[8,6.75]'.. default.gui_bg.. default.gui_slots.. 'background[5,5;1,1;more_fire_campfire_active.png;true]'.. 'list[current_name;fuel;1,1.5;1,1;]'.. 'list[current_player;main;0,2.75;8,1;]'.. 'list[current_player;main;0,4;8,3;8]') return end local fuel = nil local fuellist = inv:get_list('fuel') if fuellist then fuel = minetest.get_craft_result({method = 'fuel', width = 1, items = fuellist}) end if fuel.time <= 0 then local node = minetest.get_node(pos) if node.name == 'more_fire:campfire' then meta:set_string('infotext','Put more wood on the fire!') minetest.swap_node(pos, {name = 'more_fire:embers'}) local timer = minetest.get_node_timer(pos) meta:set_string('formspec', more_fire.embers_formspec) timer:start(180) end return end meta:set_string('fuel_totaltime', fuel.time) meta:set_string('fuel_time', 0) local stack = inv:get_stack('fuel', 1) stack:take_item() inv:set_stack('fuel', 1, stack) end, }) minetest.register_abm({ -- Controls the contained fires. nodenames = {'more_fire:embers_contained', 'more_fire:campfire_contained'}, interval = 1.0, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) local meta = minetest.env:get_meta(pos) for i, name in ipairs({ 'fuel_totaltime', 'fuel_time', }) do if meta:get_string(name) == '' then meta:set_float(name, 0.0) end end local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local was_active = false if meta:get_float('fuel_time') < meta:get_float('fuel_totaltime') then was_active = true meta:set_float('fuel_time', meta:get_float('fuel_time') + 0.25) end if meta:get_float('fuel_time') < meta:get_float('fuel_totaltime') then minetest.sound_play({name='fire_small'},{gain=0.07}, {loop=true}) local percent = math.floor(meta:get_float('fuel_time') / meta:get_float('fuel_totaltime') * 100) meta:set_string('infotext','Campfire active: '..percent..'%') minetest.swap_node(pos, {name = 'more_fire:campfire_contained'}) meta:set_string('formspec', 'size[8,6.75]'.. default.gui_bg.. default.gui_slots.. 'background[5,5;1,1;more_fire_campfire_active.png;true]'.. 'list[current_name;fuel;1,1.5;1,1;]'.. 'list[current_player;main;0,2.75;8,1;]'.. 'list[current_player;main;0,4;8,3;8]') return end local fuel = nil local fuellist = inv:get_list('fuel') if fuellist then fuel = minetest.get_craft_result({method = 'fuel', width = 1, items = fuellist}) end if fuel.time <= 0 then local node = minetest.get_node(pos) if node.name == 'more_fire:campfire_contained' then meta:set_string('infotext','Put more wood on the fire!') minetest.swap_node(pos, {name = 'more_fire:embers_contained'}) meta:set_string('formspec', more_fire.embers_formspec) local timer = minetest.get_node_timer(pos) timer:start(190) end return end meta:set_string('fuel_totaltime', fuel.time) meta:set_string('fuel_time', 0) local stack = inv:get_stack('fuel', 1) stack:take_item() inv:set_stack('fuel', 1, stack) end, }) minetest.register_abm({ --smoke for embers nodenames = {'more_fire:embers', 'more_fire:embers_contained'}, interval = 1, chance = 2, action = function(pos, node) if minetest.get_node({x=pos.x, y=pos.y+1.0, z=pos.z}).name == 'air' and minetest.get_node({x=pos.x, y=pos.y+2.0, z=pos.z}).name == 'air' then smoke_particles(pos) end end }) minetest.register_abm({ --embers for fire nodenames = {'more_fire:campfire', 'more_fire:campfire_contained'}, interval = 1, chance = 2, action = function(pos, node) if minetest.get_node({x=pos.x, y=pos.y+1.0, z=pos.z}).name == 'air' and minetest.get_node({x=pos.x, y=pos.y+2.0, z=pos.z}).name == 'air' then ember_particles(pos) end end })