relic_table = { -- Number, Description {'1', 'Achieve ultimate power.'}, {'2', 'Build a core..'}, {'3', 'Blocks of diamond and gold.'}, {'4', 'Cones atop the gold.'}, {'5', 'Crystal above two diamond.'}, {'6', 'Diamond in the center.'}, {'7', 'Gold to the N, S, E, and W.'}, {'8', 'Two spaces between blocks.'}, {'9', 'If correct will generate power.'}, } for i in ipairs (relic_table) do local num = relic_table[i][1] local desc = relic_table[i][2] minetest.register_craftitem('illuminati:relic_'..num, { description = desc, inventory_image = 'illuminati_relic_'..num..'.png', groups = {not_in_creative_inventory=1}, }) end -- Register nodes minetest.register_node("illuminati:stone", { description = "Stone", tiles = {"default_stone.png"}, groups = {cracky=3, stone=1}, drop = { max_items = 2, items = { { items = {'illuminati:relic_1'}, rarity = 15, }, { items = {'illuminati:relic_2'}, rarity = 15, }, { items = {'illuminati:relic_3'}, rarity = 15, }, { items = {'illuminati:relic_4'}, rarity = 15, }, { items = {'illuminati:relic_5'}, rarity = 15, }, { items = {'illuminati:relic_6'}, rarity = 15, }, { items = {'illuminati:relic_7'}, rarity = 15, }, { items = {'illuminati:relic_8'}, rarity = 15, }, { items = {'illuminati:relic_9'}, rarity = 15, }, { items = {'default:cobble'}, }, }, }, legacy_mineral = true, sounds = default.node_sound_stone_defaults(), }) -- Register ore minetest.register_ore({ ore_type = 'scatter', ore = 'illuminati:stone', wherein = 'default:stone', clust_scarcity = 8*8*8, clust_size = 1, height_min = -31000, hieght_max = 128, })