local S = mobs.intllib mobs:register_mob("desert_life:ostrich", { type = "animal", passive = false, attack_type = "dogfight", group_attack = true, reach = 2, damage = 2, hp_min = 5, hp_max = 10, armor = 200, collisionbox = {-0.4, -0.5, -0.4, 0.4, 0.75, 0.4}, visual = "mesh", mesh = "dl_ostrich.b3d", textures = { {'dl_ostrich.png'}, }, visual_size = {x=9, y=9}, makes_footstep_sound = true, -- sounds = { -- random = "mobs_chicken", -- }, walk_velocity = 1, run_velocity = 3, jump = true, drops = { {name = "mobs:chicken_raw", chance = 1, min = 2, max = 6}, }, water_damage = 1, lava_damage = 5, light_damage = 0, fall_damage = 0, fall_speed = -8, fear_height = 5, animation = { speed_normal = 15, speed_run = 30, stand_start = 0, stand_end = 60, walk_start = 180, walk_end = 229, run_start = 180, run_end = 229, punch_start = 65, punch_end = 90, punch2_start = 95, punch2_end = 125, }, follow = {"farming:seed_wheat", "farming:seed_cotton"}, view_range = 5, replace_what = {'group:flora', 'group:plant'}, replace_with = 'air', replace_rate = 1, }) mobs:register_spawn("desert_life:ostrich", {"default:desert_sand", "default:desert_stone"}, 20, 10, 1500, 1, 31000, true) mobs:register_egg("desert_life:ostrich", S("Ostrich"), "dl_ostrich_inv.png", 0)