minetest.register_node('furniture:railing_straight', { description = 'Straight Railing', drawtype = 'mesh', mesh = 'furniture_railing_straight.obj', tiles = {'furniture_railing.png'}, paramtype = 'light', paramtype2 = 'facedir', selection_box = { type = 'fixed', fixed = {-.5, -.5, .4375, .5, .4375, .5625}, }, collision_box = { type = 'fixed', fixed = {-.5, -.5, .4375, .5, 1, .5625}, }, groups = {oddly_breakable_by_hand = 2, choppy=3}, after_place_node = function(pos, placer) if placer:get_player_control().sneak then local node = minetest.get_node(pos) local new_pos = {x = pos.x, y = pos.y+1, z = pos.z} minetest.remove_node(pos) minetest.add_node(new_pos, {name = 'furniture:railing_straight', param2 = node.param2}) end end, }) minetest.register_node('furniture:railing_corner', { description = 'Corner Railing', drawtype = 'mesh', mesh = 'furniture_railing_corner.obj', tiles = {'furniture_railing.png'}, paramtype = 'light', paramtype2 = 'facedir', selection_box = { type = 'fixed', fixed = {{-.5, -.5, .4375, .5, .4375, .5625}, {.5625, -.5, -.5, .4375, .4375, .5625}} }, collision_box = { type = 'fixed', fixed = {{-.5, -.5, .4375, .5, .4375, .5625}, {.5625, -.5, -.5, .4375, .4375, .5625}} }, groups = {oddly_breakable_by_hand = 2, choppy=3}, after_place_node = function(pos, placer) if placer:get_player_control().sneak then local node = minetest.get_node(pos) local new_pos = {x = pos.x, y = pos.y+1, z = pos.z} minetest.remove_node(pos) minetest.add_node(new_pos, {name = 'furniture:railing_corner', param2 = node.param2}) end end, })