-- Banana (Heals one heart when eaten) minetest.register_node("epic_trees:banana", { description = "Banana", drawtype = "torchlike", tiles = {"banana_single.png"}, inventory_image = "banana_single.png", wield_image = "banana_single.png", paramtype = "light", sunlight_propagates = true, walkable = false, selection_box = { type = "fixed", fixed = {-0.31, -0.5, -0.31, 0.31, 0.5, 0.31} }, groups = { food_banana = 1, fleshy = 3, dig_immediate = 3, flammable = 2, leafdecay = 1, leafdecay_drop = 1 }, drop = "epic_trees:banana", on_use = minetest.item_eat(2), sounds = default.node_sound_leaves_defaults(), after_place_node = function(pos, placer) if placer:is_player() then minetest.set_node(pos, {name = "epic_trees:banana", param2 = 1}) end end, }) -- Orange (Heals 2 hearts when eaten) minetest.register_node("epic_trees:orange", { description = "Orange", drawtype = "plantlike", tiles = {"farming_orange.png"}, inventory_image = "farming_orange.png", wield_image = "farming_orange.png", paramtype = "light", sunlight_propagates = true, walkable = false, selection_box = { type = "fixed", fixed = {-0.27, -0.37, -0.27, 0.27, 0.44, 0.27} }, groups = { food_orange = 1, fleshy = 3, dig_immediate = 3, flammable = 2, leafdecay = 3, leafdecay_drop = 1 }, drop = "epic_trees:orange", on_use = minetest.item_eat(4), sounds = default.node_sound_leaves_defaults(), after_place_node = function(pos, placer) if placer:is_player() then minetest.set_node(pos, {name = "epic_trees:orange", param2 = 1}) end end, })