local MP = minetest.get_modpath(minetest.get_current_modname()) local S, NS = dofile( MP .. "/intllib.lua" ) if minetest.get_modpath("unified_inventory") then unified_inventory.register_button("pvp", { type = "image", image = "pvp.png", tooltip = "PvP", condition = function(player) return minetest.check_player_privs(player, "pvp") end, action = function(player) pvpplus.pvp_toggle(player:get_player_name()) end }) end minetest.register_chatcommand("pvp_enable", { params = "[]", description = S("Enables PvP"), privs = { pvp = true }, func = function(name, param) if param ~= "" then if not minetest.check_player_privs(name, "pvp_admin") then return false, S("You cannot change other players PvP state unless you have the pvp_admin privilege.") end name = param end if pvpplus.is_pvp(name) then return false, S("Your PvP is already enabled.") end return pvpplus.pvp_enable(name) end }) minetest.register_chatcommand("pvp_disable", { params = "", description = S("Disables PvP"), privs = { pvp = true }, func = function(name, param) if param ~= "" then if not minetest.check_player_privs(name, "pvp_admin") then return false, S("You cannot change other players PvP state unless you have the pvp_admin privilege.") end name = param end if not pvpplus.is_pvp(name) then return false, S("Your PvP is already disabled.") end return pvpplus.pvp_disable(name) end })