#!/bin/bash -e if [ ! -d MultiCraft/MultiCraft.xcodeproj ]; then echo "Run this in build/iOS" exit 1 fi FOLDER=$(pwd) DEST=$(mktemp -d) for dir in builtin textures; do cp -r ../../$dir $DEST/$dir done #mkdir -p $DEST/media #cp -r deps/irrlicht/shaders $DEST/media/shaders mkdir -p $DEST/fonts cp ../../fonts/Retron2000.ttf $DEST/fonts/ # no PNG fonts because freetype mkdir -p $DEST/games cp -r ../../games/default $DEST/games/default pushd ../../po for lang in *; do [ ${#lang} -ne 2 ] && continue mopath=$DEST/locale/$lang/LC_MESSAGES mkdir -p $mopath pushd $lang for fn in *.po; do # brew install gettext /usr/local/Cellar/gettext/*/bin/msgfmt -o $mopath/${fn/.po/.mo} $fn done popd done popd find $DEST -type d -name '.git' -print0 | xargs -0 -- rm -r find $DEST -type f -name '.git*' -delete find $DEST -type f -name '.DS_Store' -delete # remove broken languages for broken_lang in ja ko he; do find $DEST -type d -name $broken_lang -print0 | xargs -0 -- rm -r done # remove unnecessary mods MODS=$DEST/games/default/files for mods in experience; do find $DEST/games/default/files -type d -name $mods -print0 | xargs -0 -- rm -r done # remove inaccessible text files for name in settingtypes LICENSE license README COPYING; do find $DEST -type f -name $name".txt" -exec rm -f {} \; find $DEST -type f -name $name".md" -exec rm -f {} \; done echo "Creating assets.zip" ZIPDEST=$FOLDER/assets.zip rm -f $ZIPDEST cd $DEST; zip -1er $ZIPDEST -- * cd $FOLDER; rm -rf $DEST ########### echo "Creating worlds.zip" ZIPDEST=$FOLDER/worlds.zip rm -f $ZIPDEST cd ../..; zip -r $ZIPDEST -- worlds