diff --git a/src/camera.cpp b/src/camera.cpp index ca28555d..a833203e 100644 --- a/src/camera.cpp +++ b/src/camera.cpp @@ -92,7 +92,7 @@ Camera::Camera(scene::ISceneManager* smgr, MapDrawControl& draw_control, // all other 3D scene nodes and before the GUI. m_wieldmgr = smgr->createNewSceneManager(); m_wieldmgr->addCameraSceneNode(); - m_wieldnode = new WieldMeshSceneNode(m_wieldmgr->getRootSceneNode(), m_wieldmgr, -1, true); + m_wieldnode = new WieldMeshSceneNode(m_wieldmgr->getRootSceneNode(), m_wieldmgr, -1, false); m_wieldnode->setItem(ItemStack(), m_gamedef); m_wieldnode->drop(); // m_wieldmgr grabbed it m_wieldlightnode = m_wieldmgr->addLightSceneNode(NULL, v3f(0.0, 50.0, 0.0));