-- -- Aliases for map generators -- minetest.register_alias("mapgen_stone", "default:stone") minetest.register_alias("mapgen_dirt", "default:dirt") minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass") minetest.register_alias("mapgen_sand", "default:sand") minetest.register_alias("mapgen_water_source", "default:water_source") minetest.register_alias("mapgen_river_water_source", "default:river_water_source") minetest.register_alias("mapgen_lava_source", "default:lava_source") minetest.register_alias("mapgen_gravel", "default:gravel") minetest.register_alias("mapgen_desert_stone", "default:redsandstone") minetest.register_alias("mapgen_desert_sand", "default:redsand") minetest.register_alias("default:desert_sand", "default:redsand") minetest.register_alias("mapgen_dirt_with_snow", "default:dirt_with_snow") minetest.register_alias("mapgen_snowblock", "default:snowblock") minetest.register_alias("mapgen_snow", "default:snow") minetest.register_alias("mapgen_ice", "default:ice") minetest.register_alias("mapgen_sandstone", "default:sandstone") minetest.register_alias("mapgen_bedrock", "default:bedrock") -- Flora minetest.register_alias("mapgen_tree", "default:tree") minetest.register_alias("mapgen_leaves", "default:leaves") minetest.register_alias("mapgen_apple", "default:apple") minetest.register_alias("mapgen_jungletree", "default:jungletree") minetest.register_alias("mapgen_jungleleaves", "default:jungleleaves") minetest.register_alias("mapgen_junglegrass", "default:junglegrass") minetest.register_alias("mapgen_pine_tree", "default:pine_tree") minetest.register_alias("mapgen_pine_needles", "default:pine_needles") -- Dungeons minetest.register_alias("mapgen_cobble", "default:cobble") minetest.register_alias("mapgen_stair_cobble", "stairs:stair_cobble") minetest.register_alias("mapgen_mossycobble", "default:mossycobble") minetest.register_alias("mapgen_sandstonebrick", "default:sandstone") minetest.register_alias("mapgen_stair_sandstonebrick", "stairs:stair_sandstone") -- -- Register bedrock for Mgv6 -- function default.register_bedrock() -- Bedrock -- This first to avoid other ores cutting through bedrock minetest.register_ore({ ore_type = "scatter", ore = "default:bedrock", wherein = {"default:stone", "default:sand", "default:water_source", "default:lava_source", "air"}, clust_scarcity = 1 * 1 * 1, clust_num_ores = 5, clust_size = 2, y_min = -66, y_max = -64, }) end -- -- Register ores -- -- All mapgens except singlenode function default.register_ores() -- Blob ore -- These first to avoid other ores in blobs -- Clay -- This first to avoid clay in sand blobs minetest.register_ore({ ore_type = "blob", ore = "default:clay", wherein = {"default:sand"}, clust_scarcity = 16 * 16 * 16, clust_size = 5, y_max = 0, y_min = -15, noise_threshold = 0.0, noise_params = { offset = 0.5, scale = 0.2, spread = {x = 5, y = 5, z = 5}, seed = -316, octaves = 1, persist = 0.0 }, }) -- Sand minetest.register_ore({ ore_type = "blob", ore = "default:sand", wherein = {"default:stone", "default:sandstone"}, clust_scarcity = 16 * 16 * 16, clust_size = 5, y_max = 4, y_min = -31, noise_threshold = 0.0, noise_params = { offset = 0.5, scale = 0.2, spread = {x = 5, y = 5, z = 5}, seed = 2316, octaves = 1, persist = 0.0 }, }) -- Red Sand minetest.register_ore({ ore_type = "blob", ore = "default:redsand", wherein = {"default:stone", "default:redsandstone"}, clust_scarcity = 16 * 16 * 16, clust_size = 5, y_max = 6, y_min = -24, noise_threshold = 0.0, noise_params = { offset = 0.5, scale = 0.2, spread = {x = 5, y = 5, z = 5}, seed = 2316, octaves = 1, persist = 0.0 }, }) -- Dirt minetest.register_ore({ ore_type = "blob", ore = "default:dirt", wherein = {"default:stone", "default:sandstone"}, clust_scarcity = 16 * 16 * 16, clust_size = 5, y_max = 31000, y_min = -31, noise_threshold = 0.0, noise_params = { offset = 0.5, scale = 0.2, spread = {x = 5, y = 5, z = 5}, seed = 17676, octaves = 1, persist = 0.0 }, }) -- Gravel minetest.register_ore({ ore_type = "blob", ore = "default:gravel", wherein = {"default:stone"}, clust_scarcity = 16 * 16 * 16, clust_size = 5, y_max = 31000, y_min = -60, noise_threshold = 0.0, noise_params = { offset = 0.5, scale = 0.2, spread = {x = 5, y = 5, z = 5}, seed = 766, octaves = 1, persist = 0.0 }, }) -- Scatter ores -- Coal minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_coal", wherein = "default:stone", clust_scarcity = 8 * 8 * 8, clust_num_ores = 9, clust_size = 3, y_max = 31000, y_min = 0, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_coal", wherein = "default:stone", clust_scarcity = 8 * 8 * 8, clust_num_ores = 8, clust_size = 3, y_min = 8, y_max = -24, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_coal", wherein = "default:stone", clust_scarcity = 24 * 24 * 24, clust_num_ores = 27, clust_size = 6, y_max = 0, y_min = -64, }) -- Iron minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_iron", wherein = "default:stone", clust_scarcity = 830, clust_num_ores = 5, clust_size = 3, y_min = -59, y_max = -10, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_iron", wherein = "default:stone", clust_scarcity = 1660, clust_num_ores = 3, clust_size = 2, y_min = -9, y_max = 0, }) -- Gold minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_gold", wherein = "default:stone", clust_scarcity = 13 * 13 * 13, clust_num_ores = 5, clust_size = 3, y_max = -18, y_min = -24, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_gold", wherein = "default:stone", clust_scarcity = 15 * 15 * 15, clust_num_ores = 3, clust_size = 2, y_max = -24, y_min = -48, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_gold", wherein = "default:stone", clust_scarcity = 13 * 13 * 13, clust_num_ores = 5, clust_size = 3, y_max = -48, y_min = -64, }) -- Diamond minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_diamond", wherein = "default:stone", clust_scarcity = 10000, clust_num_ores = 4, clust_size = 3, y_max = -48, y_min = -59, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_diamond", wherein = "default:stone", clust_scarcity = 5000, clust_num_ores = 2, clust_size = 2, y_max = -48, y_min = -59, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_diamond", wherein = "default:stone", clust_scarcity = 10000, clust_num_ores = 8, clust_size = 3, y_max = -52, y_min = -55, }) -- Bluestone minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_bluestone", wherein = "default:stone", clust_scarcity = 10000, clust_num_ores = 5, clust_size = 3, y_min = -59, y_max = -48, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_bluestone", wherein = "default:stone", clust_scarcity = 10000, clust_num_ores = 10, clust_size = 4, y_min = -59, y_max = -48, }) -- Emerald minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_emerald", wherein = "default:stone", clust_scarcity = 10000, clust_num_ores = 1, clust_size = 2, y_min = -59, y_max = -35, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_emerald", wherein = "default:stone", clust_scarcity = 50000, clust_num_ores = 3, clust_size = 2, y_min = -59, y_max = -35, }) -- Lapis Lazuli minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_lapis", wherein = "default:stone", clust_scarcity = 10000, clust_num_ores = 7, clust_size = 4, y_min = -50, y_max = -46, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_lapis", wherein = "default:stone", clust_scarcity = 10000, clust_num_ores = 5, clust_size = 4, y_min = -59, y_max = -50, }) -- Glowstone minetest.register_ore({ ore_type = "scatter", ore = "default:glowstone", wherein = "default:stone", clust_scarcity = 50000, clust_num_ores = 10, clust_size = 5, y_min = -59, y_max = -0, }) end -- -- Register biomes -- -- All mapgens except mgv6 function default.register_biomes() -- Icesheet minetest.register_biome({ name = "icesheet", node_dust = "default:snowblock", node_top = "default:snowblock", depth_top = 1, node_filler = "default:snowblock", depth_filler = 3, node_stone = "default:ice", node_water_top = "default:ice", depth_water_top = 10, node_river_water = "default:ice", node_riverbed = "default:gravel", depth_riverbed = 2, y_max = 31000, y_min = -8, heat_point = 0, humidity_point = 73, }) minetest.register_biome({ name = "icesheet_ocean", node_dust = "default:snowblock", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, node_water_top = "default:ice", depth_water_top = 10, y_max = -9, y_min = -64, heat_point = 0, humidity_point = 73, }) -- Tundra minetest.register_biome({ name = "tundra_highland", node_dust = "default:snow", node_riverbed = "default:gravel", depth_riverbed = 2, y_max = 31000, y_min = 47, heat_point = 0, humidity_point = 40, }) minetest.register_biome({ name = "tundra", node_top = "default:dirt_with_snow", depth_top = 1, node_filler = "default:dirt", depth_filler = 1, node_riverbed = "default:gravel", depth_riverbed = 2, y_max = 46, y_min = 2, heat_point = 0, humidity_point = 40, }) minetest.register_biome({ name = "tundra_beach", node_top = "default:gravel", depth_top = 1, node_filler = "default:gravel", depth_filler = 2, node_riverbed = "default:gravel", depth_riverbed = 2, y_max = 1, y_min = -3, heat_point = 0, humidity_point = 40, }) minetest.register_biome({ name = "tundra_ocean", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, node_riverbed = "default:gravel", depth_riverbed = 2, y_max = -4, y_min = -64, heat_point = 0, humidity_point = 40, }) -- Taiga minetest.register_biome({ name = "taiga", node_dust = "default:snow", node_top = "default:dirt_with_snow", depth_top = 1, node_filler = "default:dirt", depth_filler = 3, node_riverbed = "default:sand", depth_riverbed = 2, y_max = 31000, y_min = 4, heat_point = 25, humidity_point = 70, }) minetest.register_biome({ name = "taiga_ocean", node_dust = "default:snow", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, node_riverbed = "default:sand", depth_riverbed = 2, y_max = 3, y_min = -60, heat_point = 25, humidity_point = 70, }) -- Snowy grassland minetest.register_biome({ name = "snowy_grassland", node_dust = "default:snow", node_top = "default:dirt_with_snow", depth_top = 1, node_filler = "default:dirt", depth_filler = 1, node_riverbed = "default:sand", depth_riverbed = 2, y_max = 31000, y_min = 4, heat_point = 20, humidity_point = 35, }) minetest.register_biome({ name = "snowy_grassland_ocean", node_dust = "default:snow", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, node_riverbed = "default:sand", depth_riverbed = 2, y_max = 3, y_min = -64, heat_point = 20, humidity_point = 35, }) -- Grassland minetest.register_biome({ name = "grassland", node_top = "default:dirt_with_grass", depth_top = 1, node_filler = "default:dirt", depth_filler = 1, node_riverbed = "default:sand", depth_riverbed = 2, y_max = 31000, y_min = 6, heat_point = 50, humidity_point = 35, }) minetest.register_biome({ name = "grassland_dunes", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 2, node_riverbed = "default:sand", depth_riverbed = 2, y_max = 5, y_min = 4, heat_point = 50, humidity_point = 35, }) minetest.register_biome({ name = "grassland_ocean", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, node_riverbed = "default:sand", depth_riverbed = 2, y_max = 3, y_min = -64, heat_point = 50, humidity_point = 35, }) -- Coniferous forest minetest.register_biome({ name = "coniferous_forest", node_top = "default:dirt_with_grass", depth_top = 1, node_filler = "default:dirt", depth_filler = 3, node_riverbed = "default:sand", depth_riverbed = 2, y_max = 31000, y_min = 6, heat_point = 45, humidity_point = 70, }) minetest.register_biome({ name = "coniferous_forest_dunes", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, node_riverbed = "default:sand", depth_riverbed = 2, y_max = 5, y_min = 4, heat_point = 45, humidity_point = 70, }) minetest.register_biome({ name = "coniferous_forest_ocean", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, node_riverbed = "default:sand", depth_riverbed = 2, y_max = 3, y_min = -64, heat_point = 45, humidity_point = 70, }) -- Deciduous forest minetest.register_biome({ name = "deciduous_forest", node_top = "default:dirt_with_grass", depth_top = 1, node_filler = "default:dirt", depth_filler = 3, node_riverbed = "default:sand", depth_riverbed = 2, y_max = 31000, y_min = 1, heat_point = 60, humidity_point = 68, }) minetest.register_biome({ name = "deciduous_forest_shore", node_top = "default:dirt", depth_top = 1, node_filler = "default:dirt", depth_filler = 3, node_riverbed = "default:sand", depth_riverbed = 2, y_max = 0, y_min = -1, heat_point = 60, humidity_point = 68, }) minetest.register_biome({ name = "deciduous_forest_ocean", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, node_riverbed = "default:sand", depth_riverbed = 2, y_max = -2, y_min = -64, heat_point = 60, humidity_point = 68, }) -- Desert minetest.register_biome({ name = "desert", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 1, node_stone = "default:sandstone", node_riverbed = "default:sand", depth_riverbed = 2, y_max = 31000, y_min = 4, heat_point = 92, humidity_point = 16, }) minetest.register_biome({ name = "desert_ocean", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, node_stone = "default:redsandstone", node_riverbed = "default:redsand", depth_riverbed = 2, y_max = 3, y_min = -64, heat_point = 92, humidity_point = 16, }) -- Sandstone desert minetest.register_biome({ name = "sandstone_desert", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 1, node_stone = "default:sandstone", node_riverbed = "default:sand", depth_riverbed = 2, y_max = 31000, y_min = 4, heat_point = 60, humidity_point = 0, }) minetest.register_biome({ name = "sandstone_desert_ocean", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, node_stone = "default:sandstone", node_riverbed = "default:sand", depth_riverbed = 2, y_max = 3, y_min = -64, heat_point = 60, humidity_point = 0, }) -- Savanna minetest.register_biome({ name = "savanna", node_top = "default:dirt_with_dry_grass", depth_top = 1, node_filler = "default:dirt", depth_filler = 1, node_riverbed = "default:sand", depth_riverbed = 2, y_max = 31000, y_min = 1, heat_point = 89, humidity_point = 42, }) minetest.register_biome({ name = "savanna_shore", node_top = "default:dirt", depth_top = 1, node_filler = "default:dirt", depth_filler = 3, node_riverbed = "default:sand", depth_riverbed = 2, y_max = 0, y_min = -1, heat_point = 89, humidity_point = 42, }) minetest.register_biome({ name = "savanna_ocean", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, node_riverbed = "default:sand", depth_riverbed = 2, y_max = -2, y_min = -255, heat_point = 89, humidity_point = 42, }) -- Rainforest minetest.register_biome({ name = "rainforest", node_top = "default:dirt_with_grass", depth_top = 1, node_filler = "default:dirt", depth_filler = 3, node_riverbed = "default:sand", depth_riverbed = 2, y_max = 31000, y_min = 1, heat_point = 86, humidity_point = 65, }) minetest.register_biome({ name = "rainforest_swamp", node_top = "default:dirt", depth_top = 1, node_filler = "default:dirt", depth_filler = 3, node_riverbed = "default:sand", depth_riverbed = 2, y_max = 0, y_min = -1, heat_point = 86, humidity_point = 65, }) minetest.register_biome({ name = "rainforest_ocean", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, node_riverbed = "default:sand", depth_riverbed = 2, y_max = -2, y_min = -255, heat_point = 86, humidity_point = 65, }) -- Underground minetest.register_biome({ name = "underground", --node_dust = "", --node_top = "", --depth_top = , --node_filler = "", --depth_filler = , --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", y_min = -31000, y_max = -113, heat_point = 50, humidity_point = 50, }) end -- -- Register decorations -- -- Mgv6 function default.register_mgv6_decorations() -- Sugar Cane minetest.register_decoration({ deco_type = "simple", place_on = {"default:dirt_with_grass"}, sidelen = 16, noise_params = { offset = -0.3, scale = 0.7, spread = {x = 100, y = 100, z = 100}, seed = 354, octaves = 3, persist = 0.7 }, y_max = 1, y_min = 1, decoration = "default:sugarcane", height = 2, height_max = 4, spawn_by = "default:water_source", num_spawn_by = 1, }) -- Cacti minetest.register_decoration({ deco_type = "simple", place_on = {"default:redsand"}, sidelen = 16, noise_params = { offset = -0.012, scale = 0.024, spread = {x = 100, y = 100, z = 100}, seed = 230, octaves = 3, persist = 0.6 }, y_max = 30, y_min = 1, decoration = "default:cactus", height = 3, height_max = 4, }) -- Long grasses minetest.register_decoration({ deco_type = "simple", place_on = {"default:dirt_with_grass"}, sidelen = 16, fill_ratio = 0.05, y_max = 30, y_min = 1, decoration = "default:grass", }) -- Dry shrubs minetest.register_decoration({ deco_type = "simple", place_on = {"default:redsand", "default:dirt_with_snow"}, sidelen = 16, noise_params = { offset = 0, scale = 0.035, spread = {x = 100, y = 100, z = 100}, seed = 329, octaves = 3, persist = 0.6 }, y_max = 30, y_min = 1, decoration = "default:dry_shrub", param2 = 4, }) end function default.register_decorations() -- Apple tree and log minetest.register_decoration({ name = "default:apple_tree", deco_type = "schematic", place_on = {"default:dirt_with_grass"}, sidelen = 16, noise_params = { offset = 0.024, scale = 0.015, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"deciduous_forest"}, y_max = 31000, y_min = 1, schematic = minetest.get_modpath("default") .. "/schematics/apple_tree.mts", flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ name = "default:apple_log", deco_type = "schematic", place_on = {"default:dirt_with_grass"}, sidelen = 16, noise_params = { offset = 0.0012, scale = 0.0007, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"deciduous_forest"}, y_max = 31000, y_min = 1, schematic = minetest.get_modpath("default") .. "/schematics/apple_log.mts", flags = "place_center_x", rotation = "random", spawn_by = "default:dirt_with_grass", num_spawn_by = 8, }) -- Emergent jungle tree -- Due to 32 node height, altitude is limited and prescence depends on chunksize --[[ local chunksize = tonumber(minetest.get_mapgen_setting("chunksize")) if chunksize >= 5 then minetest.register_decoration({ name = "default:emergent_jungle_tree", deco_type = "schematic", -- place_on = {"default:dirt_with_rainforest_litter"}, place_on = {"default:dirt_with_grass", "default:dirt"}, sidelen = 80, noise_params = { offset = 0.0, scale = 0.0025, spread = {x = 250, y = 250, z = 250}, seed = 2685, octaves = 3, persist = 0.7 }, biomes = {"rainforest"}, y_max = 32, y_min = 1, schematic = minetest.get_modpath("default") .. "/schematics/emergent_jungle_tree.mts", flags = "place_center_x, place_center_z", rotation = "random", place_offset_y = -4, }) end]] -- Jungle tree and log minetest.register_decoration({ name = "default:jungle_tree", deco_type = "schematic", -- place_on = {"default:dirt_with_rainforest_litter", "default:dirt"}, place_on = {"default:dirt_with_grass", "default:dirt"}, sidelen = 80, fill_ratio = 0.1, biomes = {"rainforest", "rainforest_swamp"}, y_max = 31000, y_min = -1, schematic = minetest.get_modpath("default") .. "/schematics/jungle_tree.mts", flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ name = "default:jungle_log", deco_type = "schematic", -- place_on = {"default:dirt_with_rainforest_litter"}, place_on = {"default:dirt_with_grass", "default:dirt"}, sidelen = 80, fill_ratio = 0.005, biomes = {"rainforest", "rainforest_swamp"}, y_max = 31000, y_min = 1, schematic = minetest.get_modpath("default") .. "/schematics/jungle_log.mts", flags = "place_center_x", rotation = "random", -- spawn_by = "default:dirt_with_rainforest_litter", -- num_spawn_by = 8, }) -- Taiga and temperate coniferous forest pine tree, small pine tree and log minetest.register_decoration({ name = "default:pine_tree", deco_type = "schematic", -- place_on = {"default:dirt_with_snow", "default:dirt_with_coniferous_litter"}, place_on = {"default:dirt_with_snow", "default:dirt_with_grass"}, sidelen = 16, noise_params = { offset = 0.010, scale = 0.048, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"taiga", "coniferous_forest", "floatland_coniferous_forest"}, y_max = 31000, y_min = 4, schematic = minetest.get_modpath("default") .. "/schematics/pine_tree.mts", flags = "place_center_x, place_center_z", }) minetest.register_decoration({ name = "default:small_pine_tree", deco_type = "schematic", -- place_on = {"default:dirt_with_snow", "default:dirt_with_coniferous_litter"}, place_on = {"default:dirt_with_snow", "default:dirt_with_grass"}, sidelen = 16, noise_params = { offset = 0.010, scale = -0.048, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"taiga", "coniferous_forest", "floatland_coniferous_forest"}, y_max = 31000, y_min = 4, schematic = minetest.get_modpath("default") .. "/schematics/small_pine_tree.mts", flags = "place_center_x, place_center_z", }) minetest.register_decoration({ name = "default:pine_log", deco_type = "schematic", -- place_on = {"default:dirt_with_snow", "default:dirt_with_coniferous_litter"}, place_on = {"default:dirt_with_snow", "default:dirt_with_grass"}, sidelen = 80, fill_ratio = 0.0018, biomes = {"taiga", "coniferous_forest", "floatland_coniferous_forest"}, y_max = 31000, y_min = 4, schematic = minetest.get_modpath("default") .. "/schematics/pine_log.mts", flags = "place_center_x", rotation = "random", -- spawn_by = {"default:dirt_with_snow", "default:dirt_with_coniferous_litter"}, spawn_by = {"default:dirt_with_snow", "default:dirt_with_grass"}, num_spawn_by = 8, }) -- Acacia tree and log minetest.register_decoration({ name = "default:acacia_tree", deco_type = "schematic", place_on = {"default:dirt_with_dry_grass"}, sidelen = 16, noise_params = { offset = 0, scale = 0.002, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"savanna"}, y_max = 31000, y_min = 1, schematic = minetest.get_modpath("default") .. "/schematics/acacia_tree.mts", flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ name = "default:acacia_log", deco_type = "schematic", place_on = {"default:dirt_with_dry_grass"}, sidelen = 16, noise_params = { offset = 0, scale = 0.001, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"savanna"}, y_max = 31000, y_min = 1, schematic = minetest.get_modpath("default") .. "/schematics/acacia_log.mts", flags = "place_center_x", rotation = "random", spawn_by = "default:dirt_with_dry_grass", -- num_spawn_by = 8, }) -- Large cactus minetest.register_decoration({ deco_type = "schematic", place_on = {"default:redsand"}, sidelen = 16, noise_params = { offset = -0.0003, scale = 0.0009, spread = {x = 200, y = 200, z = 200}, seed = 230, octaves = 3, persist = 0.6 }, biomes = {"desert"}, y_max = 31000, y_min = 4, schematic = minetest.get_modpath("default").."/schematics/large_cactus.mts", flags = "place_center_x, place_center_z", rotation = "random", }) -- Cactus minetest.register_decoration({ deco_type = "simple", place_on = {"default:redsand"}, sidelen = 16, noise_params = { offset = -0.0003, scale = 0.0009, spread = {x = 200, y = 200, z = 200}, seed = 230, octaves = 3, persist = 0.6 }, biomes = {"desert"}, y_max = 31000, y_min = 4, decoration = "default:cactus", height = 2, height_max = 5, }) -- Papyrus minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt"}, sidelen = 16, noise_params = { offset = -0.3, scale = 0.7, spread = {x = 200, y = 200, z = 200}, seed = 354, octaves = 3, persist = 0.7 }, biomes = {"savanna_swamp"}, y_min = 0, y_max = 0, schematic = minetest.get_modpath("default").."/schematics/papyrus.mts", -- spawn_by = "default:dirt_with_rainforest_litter", -- num_spawn_by = 8, }) -- Grasses minetest.register_decoration({ deco_type = "simple", place_on = {"default:dirt_with_grass", "default:sand"}, sidelen = 16, noise_params = { offset = 0.15, scale = 0.15, spread = {x = 200, y = 200, z = 200}, seed = 329, octaves = 3, persist = 0.6 }, biomes = {"grassland", "deciduous_forest", "floatland_grassland", "stone_grassland", "sandstone_grassland", "deciduous_forest", "coniferous_forest", "stone_grassland_dunes", "sandstone_grassland_dunes", "coniferous_forest_dunes"}, y_max = 31000, y_min = 1, decoration = "default:grass", }) -- Dry grasses minetest.register_decoration({ deco_type = "simple", place_on = {"default:dirt_with_dry_grass"}, sidelen = 16, noise_params = { offset = 0.15, scale = 0.15, spread = {x = 200, y = 200, z = 200}, seed = 329, octaves = 3, persist = 0.6 }, biomes = {"savanna"}, y_max = 31000, y_min = 1, decoration = "default:dry_grass", }) -- Junglegrass minetest.register_decoration({ deco_type = "simple", place_on = {"default:dirt_with_grass"}, sidelen = 80, fill_ratio = 0.1, biomes = {"rainforest"}, y_max = 31000, y_min = 1, decoration = "default:junglegrass", }) -- Dry shrub minetest.register_decoration({ deco_type = "simple", place_on = {"default:redsand", "default:dirt_with_snow"}, sidelen = 16, noise_params = { offset = 0, scale = 0.02, spread = {x = 200, y = 200, z = 200}, seed = 329, octaves = 3, persist = 0.6 }, biomes = {"desert", "tundra"}, y_max = 31000, y_min = 2, decoration = "default:dry_shrub", }) end -- -- Detect mapgen, flags and parameters to select functions -- -- Get setting or default local mgv7_spflags = minetest.get_mapgen_setting("mgv7_spflags") or "mountains, ridges, nofloatlands, caverns" local captures_float = string.match(mgv7_spflags, "floatlands") local captures_nofloat = string.match(mgv7_spflags, "nofloatlands") -- Get setting or default -- Make global for mods to use to register floatland biomes default.mgv7_floatland_level = minetest.get_mapgen_setting("mgv7_floatland_level") or 1280 default.mgv7_shadow_limit = minetest.get_mapgen_setting("mgv7_shadow_limit") or 1024 minetest.clear_registered_biomes() minetest.clear_registered_ores() minetest.clear_registered_decorations() local mg_name = minetest.get_mapgen_setting("mg_name") if mg_name == "v6" then default.register_bedrock() default.register_ores() default.register_mgv6_decorations() -- Need to check for 'nofloatlands' because that contains -- 'floatlands' which makes the second condition true. elseif mg_name == "v7" and captures_float == "floatlands" and captures_nofloat ~= "nofloatlands" then -- Mgv7 with floatlands and floatland biomes default.register_biomes(default.mgv7_shadow_limit - 1) default.register_floatland_biomes( default.mgv7_floatland_level, default.mgv7_shadow_limit) default.register_ores() default.register_decorations() else default.register_biomes() default.register_ores() default.register_decorations() end