-- MultiCraft Game mod: default -- See README.txt for licensing and other information. -- The API documentation in here was moved into doc/lua_api.txt -- Definitions made by this mod that other mods can use too default = {} default.LIGHT_MAX = 14 -- Load files local default_path = minetest.get_modpath("default") dofile(default_path.."/functions.lua") dofile(default_path.."/trees.lua") dofile(default_path.."/nodes.lua") dofile(default_path.."/chests.lua") dofile(default_path.."/furnace.lua") dofile(default_path.."/torch.lua") dofile(default_path.."/tools.lua") dofile(default_path.."/craftitems.lua") dofile(default_path.."/crafting.lua") dofile(default_path.."/mapgen.lua") dofile(default_path.."/aliases.lua") if not minetest.settings:get_bool("creative_mode") then minetest.register_on_newplayer(function (player) player:get_inventory():add_item('main', 'default:sword_steel') player:get_inventory():add_item('main', 'default:torch 8') player:get_inventory():add_item('main', 'default:wood 64') end) end